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Active column (when dragged) not clipped so it can release its active state (extends 16ddd796f3
)
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parent
26e469af22
commit
c82f909be1
24
imgui.cpp
24
imgui.cpp
@ -502,7 +502,7 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id);
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static void ItemSize(ImVec2 size, float text_offset_y = 0.0f);
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static void ItemSize(const ImRect& bb, float text_offset_y = 0.0f);
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static void PushColumnClipRect(int column_index = -1);
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static bool IsClippedEx(const ImRect& bb, bool clip_even_when_logged);
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static bool IsClippedEx(const ImRect& bb, const ImGuiID* id, bool clip_even_when_logged);
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static bool IsMouseHoveringRect(const ImRect& bb);
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static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
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@ -4265,7 +4265,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
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while (line < text_end)
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{
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const char* line_end = strchr(line, '\n');
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if (IsClippedEx(line_rect, false))
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if (IsClippedEx(line_rect, NULL, false))
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break;
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const ImVec2 line_size = CalcTextSize(line, line_end, false);
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@ -7266,15 +7266,16 @@ static inline void ItemSize(const ImRect& bb, float text_offset_y)
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ItemSize(bb.GetSize(), text_offset_y);
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}
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static bool IsClippedEx(const ImRect& bb, bool clip_even_when_logged)
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static bool IsClippedEx(const ImRect& bb, const ImGuiID* id, bool clip_even_when_logged)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (!bb.Overlaps(ImRect(window->ClipRectStack.back())))
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{
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if (clip_even_when_logged || !g.LogEnabled)
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return true;
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if (!id || *id != GImGui->ActiveId)
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if (clip_even_when_logged || !g.LogEnabled)
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return true;
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}
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return false;
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}
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@ -7282,7 +7283,7 @@ static bool IsClippedEx(const ImRect& bb, bool clip_even_when_logged)
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bool ImGui::IsRectClipped(const ImVec2& size)
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{
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ImGuiWindow* window = GetCurrentWindow();
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return IsClippedEx(ImRect(window->DC.CursorPos, window->DC.CursorPos + size), true);
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return IsClippedEx(ImRect(window->DC.CursorPos, window->DC.CursorPos + size), NULL, true);
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}
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static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
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@ -7290,13 +7291,10 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
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ImGuiWindow* window = GetCurrentWindow();
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window->DC.LastItemID = id ? *id : 0;
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window->DC.LastItemRect = bb;
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if (IsClippedEx(bb, false))
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if (IsClippedEx(bb, id, false))
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{
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if (!id || *id != GImGui->ActiveId)
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{
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
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return false;
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}
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
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return false;
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}
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// This is a sensible default, but widgets are free to override it after calling ItemAdd()
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@ -7525,7 +7523,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
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const ImGuiID column_id = window->DC.ColumnsSetID + ImGuiID(i);
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const ImRect column_rect(ImVec2(x-4,y1),ImVec2(x+4,y2));
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if (IsClippedEx(column_rect, false))
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if (IsClippedEx(column_rect, &column_id, false))
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continue;
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bool hovered, held;
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