diff --git a/imgui.h b/imgui.h index 5f57790d..a9950da6 100644 --- a/imgui.h +++ b/imgui.h @@ -799,8 +799,8 @@ enum ImGuiConfigFlags_ ImGuiConfigFlags_ViewportsEnable = 1 << 10, // Viewport enable flags (require both ImGuiConfigFlags_PlatformHasViewports + ImGuiConfigFlags_RendererHasViewports set by the respective back-ends) ImGuiConfigFlags_ViewportsNoTaskBarIcons = 1 << 11, // Disable task bars icons for all secondary viewports (will set ImGuiViewportFlags_NoTaskBarIcon on them) ImGuiConfigFlags_ViewportsNoMerge = 1 << 12, // All floating windows _always_ have create their own viewport and platform window. - ImGuiConfigFlags_DpiEnableScaleViewports = 1 << 13, - ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 14, + ImGuiConfigFlags_DpiEnableScaleViewports = 1 << 13, // Reposition and resize imgui windows when the DpiScale of a viewport changed (mostly useful for the main viewport hosting other window). Note that resizing the main window itself is up to your application. + ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 14, // FIXME-DPI: Request bitmap-scaled fonts to match DpiScale. This is a very low-quality workaround. The correct way to handle DPI is _currently_ to replace the atlas and/or fonts in the Platform_OnChangedViewport callback, but this is all early work in progress. // User storage (to allow your back-end/engine to communicate to code that may be shared between multiple projects. Those flags are not used by core ImGui) ImGuiConfigFlags_IsSRGB = 1 << 20, // Application is SRGB-aware.