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Merge branch 'master' into docking
# Conflicts: # examples/imgui_impl_sdl.cpp # imgui.cpp
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@ -124,6 +124,8 @@ Breaking Changes:
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documented (can only unreserve from the last reserve call). If you suspect you ever
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used that feature before, #define IMGUI_DEBUG_PARANOID in imconfig.h to catch existing
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calls. [@ShironekoBen]
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- Limiting Columns()/BeginColumns() api to 64 columns with an assert. While the current code
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technically supports it, future code may not so we're putting the restriction ahead.
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- imgui_internal.h: changed ImRect() default constructor initializes all fields to 0.0f instead
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of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by
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adding multiple points into it, you may need to fix your initial value.
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@ -138,6 +140,8 @@ Other Changes:
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selection, those new api can fill a gap. [@ShironekoBen]
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- Backends: GLFW, SDL, Win32, OSX, Allegro: Added support for ImGuiMouseCursor_NotAllowed. [@rokups]
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- Backends: GLFW: Added support for the missing mouse cursors newly added in GLFW 3.4+. [@rokups]
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- Backends: SDL: Wayland: use SDL_GetMouseState (because there is no global mouse state available
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on Wayland). (#2800, #2802) [@NeroBurner]
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- Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking
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settings (otherwise if another loader such as Glew is accessible, the opengl3 backend might
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automatically use it). [#2919, #2798]
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