diff --git a/backends/imgui_impl_allegro5.cpp b/backends/imgui_impl_allegro5.cpp index 93d84f1b..ccb1396d 100644 --- a/backends/imgui_impl_allegro5.cpp +++ b/backends/imgui_impl_allegro5.cpp @@ -335,8 +335,9 @@ bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display) void ImGui_ImplAllegro5_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); + IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplAllegro5_InvalidateDeviceObjects(); if (bd->VertexDecl) diff --git a/backends/imgui_impl_dx10.cpp b/backends/imgui_impl_dx10.cpp index 8a3206ff..5be46f67 100644 --- a/backends/imgui_impl_dx10.cpp +++ b/backends/imgui_impl_dx10.cpp @@ -556,8 +556,9 @@ bool ImGui_ImplDX10_Init(ID3D10Device* device) void ImGui_ImplDX10_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX10_Data* bd = ImGui_ImplDX10_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX10_InvalidateDeviceObjects(); if (bd->pFactory) { bd->pFactory->Release(); } diff --git a/backends/imgui_impl_dx11.cpp b/backends/imgui_impl_dx11.cpp index a56b757e..bfe5dca2 100644 --- a/backends/imgui_impl_dx11.cpp +++ b/backends/imgui_impl_dx11.cpp @@ -571,8 +571,9 @@ bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_co void ImGui_ImplDX11_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX11_InvalidateDeviceObjects(); if (bd->pFactory) { bd->pFactory->Release(); } diff --git a/backends/imgui_impl_dx12.cpp b/backends/imgui_impl_dx12.cpp index 98e56235..5058885c 100644 --- a/backends/imgui_impl_dx12.cpp +++ b/backends/imgui_impl_dx12.cpp @@ -725,8 +725,9 @@ bool ImGui_ImplDX12_Init(ID3D12Device* device, int num_frames_in_flight, DXGI_FO void ImGui_ImplDX12_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX12_Data* bd = ImGui_ImplDX12_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX12_InvalidateDeviceObjects(); delete[] bd->pFrameResources; diff --git a/backends/imgui_impl_dx9.cpp b/backends/imgui_impl_dx9.cpp index 259ce928..9234cb01 100644 --- a/backends/imgui_impl_dx9.cpp +++ b/backends/imgui_impl_dx9.cpp @@ -295,8 +295,9 @@ bool ImGui_ImplDX9_Init(IDirect3DDevice9* device) void ImGui_ImplDX9_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplDX9_InvalidateDeviceObjects(); if (bd->pd3dDevice) { bd->pd3dDevice->Release(); } diff --git a/backends/imgui_impl_glfw.cpp b/backends/imgui_impl_glfw.cpp index 8cac7241..bf2a6543 100644 --- a/backends/imgui_impl_glfw.cpp +++ b/backends/imgui_impl_glfw.cpp @@ -308,8 +308,9 @@ bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks) void ImGui_ImplGlfw_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); + IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); if (bd->InstalledCallbacks) { diff --git a/backends/imgui_impl_opengl2.cpp b/backends/imgui_impl_opengl2.cpp index b4ab2a39..ee52632d 100644 --- a/backends/imgui_impl_opengl2.cpp +++ b/backends/imgui_impl_opengl2.cpp @@ -86,8 +86,9 @@ bool ImGui_ImplOpenGL2_Init() void ImGui_ImplOpenGL2_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplOpenGL2_Data* bd = ImGui_ImplOpenGL2_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplOpenGL2_DestroyDeviceObjects(); io.BackendRendererName = NULL; diff --git a/backends/imgui_impl_opengl3.cpp b/backends/imgui_impl_opengl3.cpp index dc07ba50..58664ea1 100644 --- a/backends/imgui_impl_opengl3.cpp +++ b/backends/imgui_impl_opengl3.cpp @@ -269,8 +269,9 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version) void ImGui_ImplOpenGL3_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplOpenGL3_DestroyDeviceObjects(); io.BackendRendererName = NULL; diff --git a/backends/imgui_impl_sdl.cpp b/backends/imgui_impl_sdl.cpp index 669c7b77..e5f99bcb 100644 --- a/backends/imgui_impl_sdl.cpp +++ b/backends/imgui_impl_sdl.cpp @@ -280,8 +280,9 @@ bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window) void ImGui_ImplSDL2_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplSDL2_Data* bd = ImGui_ImplSDL2_GetBackendData(); + IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); if (bd->ClipboardTextData) SDL_free(bd->ClipboardTextData); diff --git a/backends/imgui_impl_vulkan.cpp b/backends/imgui_impl_vulkan.cpp index 40dd0bcd..296304fa 100644 --- a/backends/imgui_impl_vulkan.cpp +++ b/backends/imgui_impl_vulkan.cpp @@ -1048,8 +1048,9 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend void ImGui_ImplVulkan_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData(); + IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); ImGui_ImplVulkan_DestroyDeviceObjects(); io.BackendRendererName = NULL; diff --git a/backends/imgui_impl_win32.cpp b/backends/imgui_impl_win32.cpp index 740b1765..51fb4702 100644 --- a/backends/imgui_impl_win32.cpp +++ b/backends/imgui_impl_win32.cpp @@ -172,8 +172,9 @@ bool ImGui_ImplWin32_Init(void* hwnd) void ImGui_ImplWin32_Shutdown() { - ImGuiIO& io = ImGui::GetIO(); ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData(); + IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?"); + ImGuiIO& io = ImGui::GetIO(); // Unload XInput library #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 557b7154..d53e5b8f 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -73,6 +73,7 @@ Other Changes: - Fonts: imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL (which apparently happens with Freetype 2.11). (#4394, #4145?). - Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487) +- Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) - Backends: OpenGL3: Fixed our custom GL loader conflicting with user using GL3W. (#4445) [@rokups] - Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz] - Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via