Merge branch 'master' into docking

# Conflicts:
#	imgui.cpp
#	imgui.h
This commit is contained in:
ocornut
2021-09-14 19:26:27 +02:00
5 changed files with 24 additions and 10 deletions

View File

@ -124,7 +124,14 @@ Other Changes:
to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615)
- Nav: Fixed toggling menu layer with Alt or exiting menu layer with Esc not moving mouse when
the NavEnableSetMousePos config flag is set.
- Menus: adjust closing logic to accomodate for varying font size and dpi.
- Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when
activated with mouse. More specifically: BeginTabItem(), the scrolling arrows of BeginTabBar(),
the arrow section of TreeNode(), the +/- buttons of InputInt()/InputFloat(), Selectable() with
ImGuiSelectableFlags_SelectOnRelease. More generally: any direct use of ButtonBehavior() with
the PressedOnClick/PressedOnDoubleClick/PressedOnRelease button policy.
- Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken in 1.84). (#4538)
- Menus: Adjust closing logic to accomodate for varying font size and dpi.
- Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510).
- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515)
- PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349) [@filippocrocchini]
- IO: Added 'io.WantCaptureMouseUnlessPopupClose' alternative to `io.WantCaptureMouse'. (#4480)