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Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui.h
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imgui.h
5
imgui.h
@ -1,4 +1,4 @@
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// dear imgui, v1.53
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// dear imgui, v1.54 WIP
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// (headers)
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// See imgui.cpp file for documentation.
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@ -16,7 +16,7 @@
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#include <stddef.h> // ptrdiff_t, NULL
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#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
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#define IMGUI_VERSION "1.53"
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#define IMGUI_VERSION "1.54 WIP"
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#define IMGUI_HAS_NAV // navigation branch
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// Define attributes of all API symbols declarations, e.g. for DLL under Windows.
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@ -436,6 +436,7 @@ namespace ImGui
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IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive an item. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget()
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IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released.
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IMGUI_API void EndDragDropTarget();
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IMGUI_API bool IsDragDropActive();
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// Clipping
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IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect);
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