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	Minor renaming.
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		| @@ -435,8 +435,8 @@ struct ImGuiContext | ||||
|     bool                    ActiveIdAllowOverlap;               // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always) | ||||
|     ImVec2                  ActiveIdClickOffset;                // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior) | ||||
|     ImGuiWindow*            ActiveIdWindow; | ||||
|     ImGuiWindow*            MovedWindow;                        // Track the child window we clicked on to move a window. | ||||
|     ImGuiID                 MovedWindowMoveId;                  // == MovedWindow->RootWindow->MoveId | ||||
|     ImGuiWindow*            MovingWindow;                       // Track the child window we clicked on to move a window. | ||||
|     ImGuiID                 MovingWindowMoveId;                 // == MovingWindow->MoveId | ||||
|     ImVector<ImGuiIniData>  Settings;                           // .ini Settings | ||||
|     float                   SettingsDirtyTimer;                 // Save .ini Settings on disk when time reaches zero | ||||
|     ImVector<ImGuiColMod>   ColorModifiers;                     // Stack for PushStyleColor()/PopStyleColor() | ||||
| @@ -527,8 +527,8 @@ struct ImGuiContext | ||||
|         ActiveIdAllowOverlap = false; | ||||
|         ActiveIdClickOffset = ImVec2(-1,-1); | ||||
|         ActiveIdWindow = NULL; | ||||
|         MovedWindow = NULL; | ||||
|         MovedWindowMoveId = 0; | ||||
|         MovingWindow = NULL; | ||||
|         MovingWindowMoveId = 0; | ||||
|         SettingsDirtyTimer = 0.0f; | ||||
|  | ||||
|         SetNextWindowPosVal = ImVec2(0.0f, 0.0f); | ||||
|   | ||||
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