IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.

This commit is contained in:
omar
2019-01-06 16:37:42 +01:00
parent 1705a81efb
commit c3af134cc8
4 changed files with 27 additions and 22 deletions

View File

@ -70,6 +70,9 @@ Other Changes:
- Error recovery: Missing calls to End(), pass the assert, should not lead to crashes or to the fallback Debug window
appearing on screen, (#1651).
- IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends.
- IO: Renamed InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead!
- IO: AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful
for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
- Style: Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value
which is the same as the title bar height.
- Demo: "Simple Layout" and "Style Editor" are now using tabs.