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	Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently
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		| @@ -6253,20 +6253,14 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool | ||||
|             { | ||||
|                 SetActiveID(id, window); // Hold on ID | ||||
|                 FocusWindow(window); | ||||
|                 g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; | ||||
|             } | ||||
|             if (((flags & ImGuiButtonFlags_PressedOnClick) && g.IO.MouseClicked[0]) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseDoubleClicked[0])) | ||||
|             { | ||||
|                 pressed = true; | ||||
|                 if (flags & ImGuiButtonFlags_NoHoldingActiveID) | ||||
|                 { | ||||
|                     ClearActiveID(); | ||||
|                 } | ||||
|                 else | ||||
|                 { | ||||
|                     SetActiveID(id, window); // Hold on ID | ||||
|                     g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; | ||||
|                 } | ||||
|                 FocusWindow(window); | ||||
|             } | ||||
|             if ((flags & ImGuiButtonFlags_PressedOnRelease) && g.IO.MouseReleased[0]) | ||||
| @@ -6286,6 +6280,8 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool | ||||
|     bool held = false; | ||||
|     if (g.ActiveId == id) | ||||
|     { | ||||
|         if (g.ActiveIdIsJustActivated) | ||||
|             g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; | ||||
|         if (g.IO.MouseDown[0]) | ||||
|         { | ||||
|             held = true; | ||||
|   | ||||
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