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Nav: Minor tweaks also toward removing processing from ItemAdd()
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@ -683,6 +683,7 @@ struct IMGUI_API ImGuiDrawContext
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bool LastItemRectHoveredRect;
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bool NavHasScroll; // Set when scrolling can be used (ScrollMax > 0.0f)
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int NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1)
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int NavLayerCurrentMask; // = (1 << NavLayerCurrent) used by ItemAdd prior to clipping.
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int NavLayerActiveMask; // Which layer have been written to (result from previous frame)
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int NavLayerActiveMaskNext; // Which layer have been written to (buffer for current frame)
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bool MenuBarAppending; // FIXME: Remove this
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@ -730,6 +731,7 @@ struct IMGUI_API ImGuiDrawContext
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NavHasScroll = false;
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NavLayerActiveMask = NavLayerActiveMaskNext = 0x00;
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NavLayerCurrent = 0;
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NavLayerCurrentMask = 1 << 0;
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MenuBarAppending = false;
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MenuBarOffsetX = 0.0f;
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StateStorage = NULL;
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