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Merge branch 'master' into viewport
# Conflicts: # examples/sdl_opengl2_example/main.cpp # examples/sdl_opengl3_example/main.cpp # examples/vulkan_example/main.cpp
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@ -23,7 +23,7 @@ int main(int, char**)
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glfwSetErrorCallback(glfw_error_callback);
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if (!glfwInit())
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return 1;
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GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui OpenGL2 example", NULL, NULL);
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GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui GLFW+OpenGL2 example", NULL, NULL);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1); // Enable vsync
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