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Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
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@ -316,8 +316,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- misc: possible compile-time support for wchar_t instead of char*?
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- backend: bgfx? https://gist.github.com/RichardGale/6e2b74bc42b3005e08397236e4be0fd0
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- web/emscriptem: refactor some examples to facilitate integration with emscripten main loop system. (#1713, #336)
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- web/emscriptem: with refactored examples, we could provide a direct imgui_impl_emscripten platform layer (see eg. https://github.com/floooh/sokol-samples/blob/master/html5/imgui-emsc.cc#L42)
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- emscriptem: with refactored examples, we could provide a direct imgui_impl_emscripten platform layer (see eg. https://github.com/floooh/sokol-samples/blob/master/html5/imgui-emsc.cc#L42)
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- remote: make a system like RemoteImGui first-class citizen/project (#75)
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