Examples: Libs: Update glfw binaries to glfw master.

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ocornut 2016-04-03 17:41:59 +02:00
parent 0e7b9b8284
commit c1427de5b6
4 changed files with 1624 additions and 652 deletions

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@ -1,5 +1,5 @@
/************************************************************************* /*************************************************************************
* GLFW 3.1 - www.glfw.org * GLFW 3.2 - www.glfw.org
* A library for OpenGL, window and input * A library for OpenGL, window and input
*------------------------------------------------------------------------ *------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard * Copyright (c) 2002-2006 Marcus Geelnard
@ -38,20 +38,30 @@ extern "C" {
* Doxygen documentation * Doxygen documentation
*************************************************************************/ *************************************************************************/
/*! @file glfw3native.h
* @brief The header of the native access functions.
*
* This is the header file of the native access functions. See @ref native for
* more information.
*/
/*! @defgroup native Native access /*! @defgroup native Native access
* *
* **By using the native access functions you assert that you know what you're * **By using the native access functions you assert that you know what you're
* doing and how to fix problems caused by using them. If you don't, you * doing and how to fix problems caused by using them. If you don't, you
* shouldn't be using them.** * shouldn't be using them.**
* *
* Before the inclusion of @ref glfw3native.h, you must define exactly one * Before the inclusion of @ref glfw3native.h, you may define exactly one
* window system API macro and exactly one context creation API macro. Failure * window system API macro and zero or more context creation API macros.
* to do this will cause a compile-time error. *
* The chosen backends must match those the library was compiled for. Failure
* to do this will cause a link-time error.
* *
* The available window API macros are: * The available window API macros are:
* * `GLFW_EXPOSE_NATIVE_WIN32` * * `GLFW_EXPOSE_NATIVE_WIN32`
* * `GLFW_EXPOSE_NATIVE_COCOA` * * `GLFW_EXPOSE_NATIVE_COCOA`
* * `GLFW_EXPOSE_NATIVE_X11` * * `GLFW_EXPOSE_NATIVE_X11`
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
* * `GLFW_EXPOSE_NATIVE_MIR`
* *
* The available context API macros are: * The available context API macros are:
* * `GLFW_EXPOSE_NATIVE_WGL` * * `GLFW_EXPOSE_NATIVE_WGL`
@ -86,20 +96,23 @@ extern "C" {
#elif defined(GLFW_EXPOSE_NATIVE_X11) #elif defined(GLFW_EXPOSE_NATIVE_X11)
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrandr.h>
#else #elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
#error "No window API selected" #include <wayland-client.h>
#elif defined(GLFW_EXPOSE_NATIVE_MIR)
#include <mir_toolkit/mir_client_library.h>
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_WGL) #if defined(GLFW_EXPOSE_NATIVE_WGL)
/* WGL is declared by windows.h */ /* WGL is declared by windows.h */
#elif defined(GLFW_EXPOSE_NATIVE_NSGL) #endif
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
/* NSGL is declared by Cocoa.h */ /* NSGL is declared by Cocoa.h */
#elif defined(GLFW_EXPOSE_NATIVE_GLX) #endif
#if defined(GLFW_EXPOSE_NATIVE_GLX)
#include <GL/glx.h> #include <GL/glx.h>
#elif defined(GLFW_EXPOSE_NATIVE_EGL) #endif
#if defined(GLFW_EXPOSE_NATIVE_EGL)
#include <EGL/egl.h> #include <EGL/egl.h>
#else
#error "No context API selected"
#endif #endif
@ -114,11 +127,10 @@ extern "C" {
* of the specified monitor, or `NULL` if an [error](@ref error_handling) * of the specified monitor, or `NULL` if an [error](@ref error_handling)
* occurred. * occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.1.
* Added in GLFW 3.1.
* *
* @ingroup native * @ingroup native
*/ */
@ -130,11 +142,10 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.1.
* Added in GLFW 3.1.
* *
* @ingroup native * @ingroup native
*/ */
@ -145,11 +156,10 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
* @return The `HWND` of the specified window, or `NULL` if an * @return The `HWND` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -162,11 +172,10 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
* @return The `HGLRC` of the specified window, or `NULL` if an * @return The `HGLRC` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -179,11 +188,10 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
* @return The `CGDirectDisplayID` of the specified monitor, or * @return The `CGDirectDisplayID` of the specified monitor, or
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.1.
* Added in GLFW 3.1.
* *
* @ingroup native * @ingroup native
*/ */
@ -194,11 +202,10 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
* @return The `NSWindow` of the specified window, or `nil` if an * @return The `NSWindow` of the specified window, or `nil` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -211,11 +218,10 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
* @return The `NSOpenGLContext` of the specified window, or `nil` if an * @return The `NSOpenGLContext` of the specified window, or `nil` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -228,11 +234,10 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
* @return The `Display` used by GLFW, or `NULL` if an * @return The `Display` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -243,11 +248,10 @@ GLFWAPI Display* glfwGetX11Display(void);
* @return The `RRCrtc` of the specified monitor, or `None` if an * @return The `RRCrtc` of the specified monitor, or `None` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.1.
* Added in GLFW 3.1.
* *
* @ingroup native * @ingroup native
*/ */
@ -258,11 +262,10 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
* @return The `RROutput` of the specified monitor, or `None` if an * @return The `RROutput` of the specified monitor, or `None` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.1.
* Added in GLFW 3.1.
* *
* @ingroup native * @ingroup native
*/ */
@ -273,11 +276,10 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
* @return The `Window` of the specified window, or `None` if an * @return The `Window` of the specified window, or `None` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -290,15 +292,116 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
* @return The `GLXContext` of the specified window, or `NULL` if an * @return The `GLXContext` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
/*! @brief Returns the `GLXWindow` of the specified window.
*
* @return The `GLXWindow` of the specified window, or `None` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
#endif
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
/*! @brief Returns the `struct wl_display*` used by GLFW.
*
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
/*! @brief Returns the `struct wl_output*` of the specified monitor.
*
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
/*! @brief Returns the main `struct wl_surface*` of the specified window.
*
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
* an [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
#endif
#if defined(GLFW_EXPOSE_NATIVE_MIR)
/*! @brief Returns the `MirConnection*` used by GLFW.
*
* @return The `MirConnection*` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI MirConnection* glfwGetMirDisplay(void);
/*! @brief Returns the Mir output ID of the specified monitor.
*
* @return The Mir output ID of the specified monitor, or zero if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
/*! @brief Returns the `MirSurface*` of the specified window.
*
* @return The `MirSurface*` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
* @since Added in version 3.2.
*
* @ingroup native
*/
GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window);
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_EGL) #if defined(GLFW_EXPOSE_NATIVE_EGL)
@ -307,11 +410,10 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -322,11 +424,10 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */
@ -337,11 +438,10 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @par Thread Safety * @thread_safety This function may be called from any thread. Access is not
* This function may be called from any thread. Access is not synchronized. * synchronized.
* *
* @par History * @since Added in version 3.0.
* Added in GLFW 3.0.
* *
* @ingroup native * @ingroup native
*/ */