Include <alloca.h> also when __SWITCH__ is defined (#2595)

Fixes compilation with devkitPro for Nintendo Switch
This commit is contained in:
Sebastian Krzyszkowiak 2019-05-31 01:52:22 +02:00 committed by omar
parent 42c98c5eea
commit bff7202ff2

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@ -33,7 +33,7 @@ Index of this file:
#include <stdio.h> // vsnprintf, sscanf, printf #include <stdio.h> // vsnprintf, sscanf, printf
#if !defined(alloca) #if !defined(alloca)
#if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__) #if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__) || defined(__SWITCH__)
#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here) #include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
#elif defined(_WIN32) #elif defined(_WIN32)
#include <malloc.h> // alloca #include <malloc.h> // alloca