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Include <alloca.h> also when __SWITCH__ is defined (#2595)
Fixes compilation with devkitPro for Nintendo Switch
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@ -33,7 +33,7 @@ Index of this file:
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <stdio.h> // vsnprintf, sscanf, printf
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#if !defined(alloca)
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#if !defined(alloca)
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#if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__)
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#if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__) || defined(__SWITCH__)
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#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
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#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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#include <malloc.h> // alloca
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#include <malloc.h> // alloca
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