CS_DBLCLKS support for DirectX 11

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Nick Dandoulakis 2018-01-05 22:28:27 +02:00 committed by GitHub
parent 583e97b297
commit bfc25bc8a3
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@ -253,13 +253,16 @@ IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPa
switch (msg) switch (msg)
{ {
case WM_LBUTTONDOWN: case WM_LBUTTONDOWN:
case WM_LBUTTONDBLCLK:
case WM_RBUTTONDOWN: case WM_RBUTTONDOWN:
case WM_RBUTTONDBLCLK:
case WM_MBUTTONDOWN: case WM_MBUTTONDOWN:
case WM_MBUTTONDBLCLK:
{ {
int button = 0; int button = 0;
if (msg == WM_LBUTTONDOWN) button = 0; if (msg == WM_LBUTTONDOWN || msg == WM_LBUTTONDBLCLK) button = 0;
if (msg == WM_RBUTTONDOWN) button = 1; if (msg == WM_RBUTTONDOWN || msg == WM_RBUTTONDBLCLK) button = 1;
if (msg == WM_MBUTTONDOWN) button = 2; if (msg == WM_MBUTTONDOWN || msg == WM_MBUTTONDBLCLK) button = 2;
if (!IsAnyMouseButtonDown() && GetCapture() == NULL) if (!IsAnyMouseButtonDown() && GetCapture() == NULL)
SetCapture(hwnd); SetCapture(hwnd);
io.MouseDown[button] = true; io.MouseDown[button] = true;