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Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
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@ -943,7 +943,8 @@ struct IMGUI_API ImGuiWindow
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ImGuiStorage StateStorage;
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ImVector<ImGuiColumnsSet> ColumnsStorage;
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float FontWindowScale; // Scale multiplier per-window
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ImDrawList* DrawList;
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ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer)
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ImDrawList DrawListInst;
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ImGuiWindow* ParentWindow; // If we are a child _or_ popup window, this is pointing to our parent. Otherwise NULL.
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ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window.
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ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active.
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