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Demo: extra comments and example for PushItemWidth(-1)
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@ -223,8 +223,7 @@ void ImGui::ShowTestWindow(bool* p_opened)
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if (ImGui::TreeNode("Fonts", "Fonts (%d)", ImGui::GetIO().Fonts->Fonts.Size))
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{
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ImGui::SameLine();
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ShowHelpMarker("Tip: Load fonts with io.Fonts->AddFontFromFileTTF()\nbefore calling io.Fonts->GetTex* functions.");
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ImGui::SameLine(); ShowHelpMarker("Tip: Load fonts with io.Fonts->AddFontFromFileTTF()\nbefore calling io.Fonts->GetTex* functions.");
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ImFontAtlas* atlas = ImGui::GetIO().Fonts;
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if (ImGui::TreeNode("Atlas texture", "Atlas texture (%dx%d pixels)", atlas->TexWidth, atlas->TexHeight))
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{
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@ -813,25 +812,35 @@ void ImGui::ShowTestWindow(bool* p_opened)
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{
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static float f = 0.0f;
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ImGui::Text("PushItemWidth(100)");
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ImGui::SameLine(); ShowHelpMarker("Fixed width.");
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ImGui::PushItemWidth(100);
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ImGui::DragFloat("float##1", &f);
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ImGui::PopItemWidth();
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ImGui::Text("PushItemWidth(GetWindowWidth() * 0.5f);");
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ImGui::Text("PushItemWidth(GetWindowWidth() * 0.5f)");
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ImGui::SameLine(); ShowHelpMarker("Half of window width.");
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ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.5f);
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ImGui::DragFloat("float##2", &f);
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ImGui::PopItemWidth();
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ImGui::Text("PushItemWidth(GetContentRegionAvailWidth() * 0.5f);");
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ImGui::Text("PushItemWidth(GetContentRegionAvailWidth() * 0.5f)");
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ImGui::SameLine(); ShowHelpMarker("Half of available width.\n(~ right-cursor_pos)\n(works within a column set)");
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ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() * 0.5f);
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ImGui::DragFloat("float##3", &f);
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ImGui::PopItemWidth();
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ImGui::Text("PushItemWidth(-100);");
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ImGui::Text("PushItemWidth(-100)");
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ImGui::SameLine(); ShowHelpMarker("Align to right edge minus 100");
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ImGui::PushItemWidth(-100);
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ImGui::DragFloat("float##4", &f);
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ImGui::PopItemWidth();
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ImGui::Text("PushItemWidth(-1)");
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ImGui::SameLine(); ShowHelpMarker("Align to right edge");
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ImGui::PushItemWidth(-1);
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ImGui::DragFloat("float##5", &f);
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ImGui::PopItemWidth();
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ImGui::TreePop();
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}
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