Docs: retroactively update 1.89 changelog/docs to clarify that strong typing ImGuiKey was technically a breaking change for users of legacy indices. (#4921)

Amend 4b522e145
This commit is contained in:
ocornut 2022-11-29 21:36:59 +01:00
parent cc3a2200a9
commit bf4c2e00c0
2 changed files with 10 additions and 1 deletions

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@ -95,6 +95,11 @@ Breaking changes:
Without '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will silently be fixed until we obsolete it. Without '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will silently be fixed until we obsolete it.
(This incorrect pattern has been mentioned or suggested in: #4510, #3355, #1760, #1490, #4152, #150, (This incorrect pattern has been mentioned or suggested in: #4510, #3355, #1760, #1490, #4152, #150,
threads have been amended to refer to this issue). threads have been amended to refer to this issue).
- Inputs: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. (#4921)
This will require uses of legacy backend-dependent indices to be casted, e.g.
- with imgui_impl_glfw: IsKeyPressed(GLFW_KEY_A) -> IsKeyPressed((ImGuiKey)GLFW_KEY_A);
- with imgui_impl_win32: IsKeyPressed('A') -> IsKeyPressed((ImGuiKey)'A')
- etc. however if you are upgrading code you might as well use the backend-agnostic IsKeyPressed(ImGuiKey_A) now.
- Renamed and merged keyboard modifiers key enums and flags into a same set: (#4921, #456) - Renamed and merged keyboard modifiers key enums and flags into a same set: (#4921, #456)
- ImGuiKey_ModCtrl and ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl - ImGuiKey_ModCtrl and ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl
- ImGuiKey_ModShift and ImGuiModFlags_Shift -> ImGuiMod_Shift - ImGuiKey_ModShift and ImGuiModFlags_Shift -> ImGuiMod_Shift
@ -223,7 +228,6 @@ Other Changes:
- ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811) - ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811)
- Platform IME: [Windows] Removed call to ImmAssociateContextEx() leading to freeze on some setups. - Platform IME: [Windows] Removed call to ImmAssociateContextEx() leading to freeze on some setups.
(#2589, #5535, #5264, #4972) (#2589, #5535, #5264, #4972)
- Misc: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. (#4921)
- Misc: better error reporting for PopStyleColor()/PopStyleVar() + easier to recover. (#1651) - Misc: better error reporting for PopStyleColor()/PopStyleVar() + easier to recover. (#1651)
- Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138) - Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138)
- Debug Tools: Debug Log: Visually locate items when hovering a 0xXXXXXXXX value. (#5855) - Debug Tools: Debug Log: Visually locate items when hovering a 0xXXXXXXXX value. (#5855)

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@ -395,6 +395,11 @@ CODE
the ImGuiKey_ModXXX were introduced in 1.87 and mostly used by backends. the ImGuiKey_ModXXX were introduced in 1.87 and mostly used by backends.
the ImGuiModFlags_XXX have been exposed in imgui.h but not really used by any public api only by third-party extensions. the ImGuiModFlags_XXX have been exposed in imgui.h but not really used by any public api only by third-party extensions.
exceptionally commenting out the older ImGuiKeyModFlags_XXX names ahead of obsolescence schedule to reduce confusion and because they were not meant to be used anyway. exceptionally commenting out the older ImGuiKeyModFlags_XXX names ahead of obsolescence schedule to reduce confusion and because they were not meant to be used anyway.
- 2022/09/20 (1.89) - ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers.
this will require uses of legacy backend-dependent indices to be casted, e.g.
- with imgui_impl_glfw: IsKeyPressed(GLFW_KEY_A) -> IsKeyPressed((ImGuiKey)GLFW_KEY_A);
- with imgui_impl_win32: IsKeyPressed('A') -> IsKeyPressed((ImGuiKey)'A')
- etc. However if you are upgrading code you might well use the better, backend-agnostic IsKeyPressed(ImGuiKey_A) now!
- 2022/09/12 (1.89) - removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)', always pass a pointer value explicitly. NULL/nullptr is ok but require cast, e.g. TreePush((void*)nullptr); - 2022/09/12 (1.89) - removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)', always pass a pointer value explicitly. NULL/nullptr is ok but require cast, e.g. TreePush((void*)nullptr);
- 2022/09/05 (1.89) - commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): - 2022/09/05 (1.89) - commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020):
- DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f. - DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(): For old signatures ending with (..., const char* format, float power = 1.0f) -> use (..., format ImGuiSliderFlags_Logarithmic) if power != 1.0f.