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Combo: Recycling windows by using a stack number instead of a unique id, wasitng less windows.
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@ -9135,8 +9135,8 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
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SetNextWindowSizeConstraints(ImVec2(w, 0.0f), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items)));
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}
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char name[20];
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ImFormatString(name, IM_ARRAYSIZE(name), "##combo_%08X", id);
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char name[16];
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ImFormatString(name, IM_ARRAYSIZE(name), "##combo_%d", g.CurrentPopupStack.Size); // Recycle windows based on depth
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// Peak into expected window size so we can position it
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if (ImGuiWindow* popup_window = FindWindowByName(name))
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