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		| @@ -66,7 +66,8 @@ Other Changes: | |||||||
| - InputText: made double-click select word, triple-line select line. Word delimitation logic differs | - InputText: made double-click select word, triple-line select line. Word delimitation logic differs | ||||||
|   slightly from the one used by CTRL+arrows. (#2244) |   slightly from the one used by CTRL+arrows. (#2244) | ||||||
| - InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev] | - InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev] | ||||||
| - InputText: fixed incorrect padding when FrameBorder > 0. (#4794, #3781) | - InputTextMultiline: fixed incorrect padding when FrameBorder > 0. (#3781, #4794) | ||||||
|  | - InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (#3781, #4794) | ||||||
| - Separator: fixed cover all columns while called inside a table. (#4787) | - Separator: fixed cover all columns while called inside a table. (#4787) | ||||||
| - Clipper: currently focused item is automatically included in clipper range. | - Clipper: currently focused item is automatically included in clipper range. | ||||||
|   Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is |   Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is | ||||||
|   | |||||||
| @@ -4693,7 +4693,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_ | |||||||
|                 // Test if cursor is vertically visible |                 // Test if cursor is vertically visible | ||||||
|                 if (cursor_offset.y - g.FontSize < scroll_y) |                 if (cursor_offset.y - g.FontSize < scroll_y) | ||||||
|                     scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); |                     scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize); | ||||||
|                 else if (cursor_offset.y - inner_size.y >= scroll_y) |                 else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y) | ||||||
|                     scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f; |                     scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f; | ||||||
|                 const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f); |                 const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f); | ||||||
|                 scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y); |                 scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y); | ||||||
|   | |||||||
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