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	Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding.
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							| @@ -672,7 +672,7 @@ enum ImGuiStyleVar_ | ||||
|     ImGuiStyleVar_WindowPadding,       // ImVec2    WindowPadding | ||||
|     ImGuiStyleVar_WindowRounding,      // float     WindowRounding | ||||
|     ImGuiStyleVar_WindowMinSize,       // ImVec2    WindowMinSize | ||||
|     ImGuiStyleVar_ChildWindowRounding, // float     ChildWindowRounding | ||||
|     ImGuiStyleVar_ChildRounding,       // float     ChildRounding | ||||
|     ImGuiStyleVar_FramePadding,        // ImVec2    FramePadding | ||||
|     ImGuiStyleVar_FrameRounding,       // float     FrameRounding | ||||
|     ImGuiStyleVar_ItemSpacing,         // ImVec2    ItemSpacing | ||||
| @@ -681,6 +681,11 @@ enum ImGuiStyleVar_ | ||||
|     ImGuiStyleVar_GrabMinSize,         // float     GrabMinSize | ||||
|     ImGuiStyleVar_ButtonTextAlign,     // ImVec2    ButtonTextAlign | ||||
|     ImGuiStyleVar_Count_ | ||||
|  | ||||
|     // Obsolete names (will be removed) | ||||
| #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS | ||||
|     , ImGuiStyleVar_ChildWindowRounding = ImGuiStyleVar_ChildRounding | ||||
| #endif | ||||
| }; | ||||
|  | ||||
| // Enumeration for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton() | ||||
| @@ -749,7 +754,7 @@ struct ImGuiStyle | ||||
|     ImVec2      WindowMinSize;              // Minimum window size | ||||
|     float       WindowRounding;             // Radius of window corners rounding. Set to 0.0f to have rectangular windows | ||||
|     ImVec2      WindowTitleAlign;           // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered. | ||||
|     float       ChildWindowRounding;        // Radius of child window corners rounding. Set to 0.0f to have rectangular windows | ||||
|     float       ChildRounding;              // Radius of child window corners rounding. Set to 0.0f to have rectangular windows. | ||||
|     ImVec2      FramePadding;               // Padding within a framed rectangle (used by most widgets) | ||||
|     float       FrameRounding;              // Radius of frame corners rounding. Set to 0.0f to have rectangular frame (used by most widgets). | ||||
|     ImVec2      ItemSpacing;                // Horizontal and vertical spacing between widgets/lines | ||||
|   | ||||
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