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Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
This commit is contained in:
33
imgui.h
33
imgui.h
@ -13,6 +13,7 @@ Index of this file:
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// Forward declarations and basic types
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// ImGui API (Dear ImGui end-user API)
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// Flags & Enumerations
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// Memory allocations macros
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// ImVector<>
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// ImGuiStyle
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// ImGuiIO
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@ -1185,6 +1186,22 @@ enum ImGuiCond_
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#endif
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};
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//-----------------------------------------------------------------------------
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// Helpers: Memory allocations macros
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// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE()
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
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//-----------------------------------------------------------------------------
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struct ImNewDummy {};
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inline void* operator new(size_t, ImNewDummy, void* ptr) { return ptr; }
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inline void operator delete(void*, ImNewDummy, void*) {} // This is only required so we can use the symmetrical new()
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#define IM_ALLOC(_SIZE) ImGui::MemAlloc(_SIZE)
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#define IM_FREE(_PTR) ImGui::MemFree(_PTR)
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#define IM_PLACEMENT_NEW(_PTR) new(ImNewDummy(), _PTR)
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#define IM_NEW(_TYPE) new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
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template<typename T> void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } }
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//-----------------------------------------------------------------------------
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// Helper: ImVector<>
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// Lightweight std::vector<>-like class to avoid dragging dependencies (also, some implementations of STL with debug enabled are absurdly slow, we bypass it so our code runs fast in debug).
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@ -1210,7 +1227,7 @@ struct ImVector
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inline ImVector() { Size = Capacity = 0; Data = NULL; }
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inline ImVector(const ImVector<T>& src) { Size = Capacity = 0; Data = NULL; operator=(src); }
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inline ImVector<T>& operator=(const ImVector<T>& src) { clear(); resize(src.Size); memcpy(Data, src.Data, (size_t)Size * sizeof(T)); return *this; }
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inline ~ImVector() { if (Data) ImGui::MemFree(Data); }
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inline ~ImVector() { if (Data) IM_FREE(Data); }
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inline bool empty() const { return Size == 0; }
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inline int size() const { return Size; }
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@ -1219,7 +1236,7 @@ struct ImVector
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inline T& operator[](int i) { IM_ASSERT(i < Size); return Data[i]; }
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inline const T& operator[](int i) const { IM_ASSERT(i < Size); return Data[i]; }
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inline void clear() { if (Data) { Size = Capacity = 0; ImGui::MemFree(Data); Data = NULL; } }
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inline void clear() { if (Data) { Size = Capacity = 0; IM_FREE(Data); Data = NULL; } }
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inline T* begin() { return Data; }
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inline const T* begin() const { return Data; }
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inline T* end() { return Data + Size; }
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@ -1233,7 +1250,7 @@ struct ImVector
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inline int _grow_capacity(int sz) const { int new_capacity = Capacity ? (Capacity + Capacity/2) : 8; return new_capacity > sz ? new_capacity : sz; }
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inline void resize(int new_size) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); Size = new_size; }
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inline void resize(int new_size, const T& v) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); if (new_size > Size) for (int n = Size; n < new_size; n++) memcpy(&Data[n], &v, sizeof(v)); Size = new_size; }
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inline void reserve(int new_capacity) { if (new_capacity <= Capacity) return; T* new_data = (T*)ImGui::MemAlloc((size_t)new_capacity * sizeof(T)); if (Data) { memcpy(new_data, Data, (size_t)Size * sizeof(T)); ImGui::MemFree(Data); } Data = new_data; Capacity = new_capacity; }
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inline void reserve(int new_capacity) { if (new_capacity <= Capacity) return; T* new_data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); if (Data) { memcpy(new_data, Data, (size_t)Size * sizeof(T)); IM_FREE(Data); } Data = new_data; Capacity = new_capacity; }
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// NB: It is illegal to call push_back/push_front/insert with a reference pointing inside the ImVector data itself! e.g. v.push_back(v[10]) is forbidden.
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inline void push_back(const T& v) { if (Size == Capacity) reserve(_grow_capacity(Size + 1)); memcpy(&Data[Size], &v, sizeof(v)); Size++; }
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@ -1548,16 +1565,6 @@ typedef ImGuiInputTextCallbackData ImGuiTextEditCallbackData;
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// Helpers
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//-----------------------------------------------------------------------------
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// Helper: IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE() macros to call MemAlloc + Placement New, Placement Delete + MemFree
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
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struct ImNewDummy {};
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inline void* operator new(size_t, ImNewDummy, void* ptr) { return ptr; }
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inline void operator delete(void*, ImNewDummy, void*) {} // This is only required so we can use the symmetrical new()
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#define IM_PLACEMENT_NEW(_PTR) new(ImNewDummy(), _PTR)
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#define IM_NEW(_TYPE) new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
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template<typename T> void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } }
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// Helper: Execute a block of code at maximum once a frame. Convenient if you want to quickly create an UI within deep-nested code that runs multiple times every frame.
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// Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame");
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struct ImGuiOnceUponAFrame
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