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	Collapse triangle don't have a shadow unless borders are enabled.
Fixed cross that appears when hovering window close button to be perfectly 45 degrees.
This commit is contained in:
		| @@ -154,6 +154,7 @@ | ||||
|  - input: support trackpad style scrolling & slider edit. | ||||
|  - misc: not thread-safe | ||||
|  - misc: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon? | ||||
|  - style editor: add a button to print C code. | ||||
|  - optimisation/render: use indexed rendering | ||||
|  - optimisation/render: move clip-rect to vertex data? would allow merging all commands | ||||
|  - optimisation/render: merge command-list of all windows into one command-list? | ||||
| @@ -1585,7 +1586,7 @@ static void RenderCollapseTriangle(ImVec2 p_min, bool open, float scale = 1.0f, | ||||
|         c = center + ImVec2(-0.500f,-0.866f)*r; | ||||
|     } | ||||
|      | ||||
|     if (shadow) | ||||
|     if (shadow && (window->Flags & ImGuiWindowFlags_ShowBorders) != 0) | ||||
|         window->DrawList->AddTriangleFilled(a+ImVec2(2,2), b+ImVec2(2,2), c+ImVec2(2,2), window->Color(ImGuiCol_BorderShadow)); | ||||
|     window->DrawList->AddTriangleFilled(a, b, c, window->Color(ImGuiCol_Border)); | ||||
| } | ||||
| @@ -2766,7 +2767,7 @@ static bool CloseWindowButton(bool* open) | ||||
|  | ||||
|     const ImGuiID id = window->GetID("##CLOSE"); | ||||
|     const float title_bar_height = window->TitleBarHeight(); | ||||
|     const ImGuiAabb bb(window->Aabb().GetTR() + ImVec2(-title_bar_height+3.0f,2.0f), window->Aabb().GetTR() + ImVec2(-2.0f,+title_bar_height-2.0f)); | ||||
|     const ImGuiAabb bb(window->Aabb().GetTR() + ImVec2(-title_bar_height+2.0f,2.0f), window->Aabb().GetTR() + ImVec2(-2.0f,+title_bar_height-2.0f)); | ||||
|  | ||||
|     bool hovered, held; | ||||
|     bool pressed = ButtonBehaviour(bb, id, &hovered, &held, true); | ||||
| @@ -2775,7 +2776,7 @@ static bool CloseWindowButton(bool* open) | ||||
|     const ImU32 col = window->Color((held && hovered) ? ImGuiCol_CloseButtonActive : hovered ? ImGuiCol_CloseButtonHovered : ImGuiCol_CloseButton); | ||||
|     window->DrawList->AddCircleFilled(bb.GetCenter(), ImMax(2.0f,title_bar_height*0.5f-4), col, 16); | ||||
|  | ||||
|     const float cross_padding = 4; | ||||
|     const float cross_padding = 4.0f; | ||||
|     if (hovered && bb.GetWidth() >= (cross_padding+1)*2 && bb.GetHeight() >= (cross_padding+1)*2) | ||||
|     { | ||||
|         window->DrawList->AddLine(bb.GetTL()+ImVec2(+cross_padding,+cross_padding), bb.GetBR()+ImVec2(-cross_padding,-cross_padding), window->Color(ImGuiCol_Text)); | ||||
| @@ -2924,7 +2925,7 @@ bool CollapsingHeader(const char* label, const char* str_id, const bool display_ | ||||
|     { | ||||
|         if ((held && hovered) || hovered) | ||||
|             RenderFrame(bb.Min, bb.Max, col, false); | ||||
|         RenderCollapseTriangle(bb.Min + ImVec2(style.FramePadding.x, window->FontSize()*0.15f), opened, 0.70f); | ||||
|         RenderCollapseTriangle(bb.Min + ImVec2(style.FramePadding.x, window->FontSize()*0.15f), opened, 0.70f, false); | ||||
|         RenderText(bb.Min + ImVec2(window->FontSize() + style.FramePadding.x*2,0), label); | ||||
|     } | ||||
|  | ||||
|   | ||||
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