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Internals: using ImToUpper() since std one does too many things.
As a bonus side-effect may remove reliance on ctype.h (will see if CI complains)
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11
imgui.cpp
11
imgui.cpp
@ -860,7 +860,6 @@ CODE
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#include "imgui_internal.h"
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// System includes
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#include <ctype.h> // toupper
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#include <stdio.h> // vsnprintf, sscanf, printf
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#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
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#include <stddef.h> // intptr_t
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@ -1613,14 +1612,14 @@ ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c,
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int ImStricmp(const char* str1, const char* str2)
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{
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int d;
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while ((d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; }
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while ((d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; }
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return d;
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}
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int ImStrnicmp(const char* str1, const char* str2, size_t count)
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{
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int d = 0;
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while (count > 0 && (d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; count--; }
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while (count > 0 && (d = ImToUpper(*str2) - ImToUpper(*str1)) == 0 && *str1) { str1++; str2++; count--; }
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return d;
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}
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@ -1687,14 +1686,14 @@ const char* ImStristr(const char* haystack, const char* haystack_end, const char
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if (!needle_end)
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needle_end = needle + strlen(needle);
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const char un0 = (char)toupper(*needle);
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const char un0 = (char)ImToUpper(*needle);
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while ((!haystack_end && *haystack) || (haystack_end && haystack < haystack_end))
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{
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if (toupper(*haystack) == un0)
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if (ImToUpper(*haystack) == un0)
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{
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const char* b = needle + 1;
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for (const char* a = haystack + 1; b < needle_end; a++, b++)
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if (toupper(*a) != toupper(*b))
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if (ImToUpper(*a) != ImToUpper(*b))
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break;
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if (b == needle_end)
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return haystack;
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