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	Minor fixes/tweaks (some to reduce drift wiih master branch)
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							@@ -1454,7 +1454,7 @@ struct ImGuiIO
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    ImGuiConfigFlags   ConfigFlags;             // = 0              // See ImGuiConfigFlags_ enum. Set by user/application. Gamepad/keyboard navigation options, etc.
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    ImGuiBackendFlags  BackendFlags;            // = 0              // See ImGuiBackendFlags_ enum. Set by back-end (imgui_impl_xxx files or custom back-end) to communicate features supported by the back-end.
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    ImVec2      DisplaySize;                    // <unset>          // Main display size, in pixels. This is for the default viewport. Use BeginViewport() for other viewports.
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    ImVec2      DisplaySize;                    // <unset>          // Main display size, in pixels. This is for the default viewport.
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    float       DeltaTime;                      // = 1.0f/60.0f     // Time elapsed since last frame, in seconds.
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    float       IniSavingRate;                  // = 5.0f           // Minimum time between saving positions/sizes to .ini file, in seconds.
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    const char* IniFilename;                    // = "imgui.ini"    // Path to .ini file. Set NULL to disable automatic .ini loading/saving, if e.g. you want to manually load/save from memory.
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