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	Drag and Drop: extracted a RenderDragDropTargetRect() function (#1603)
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		| @@ -11618,7 +11618,6 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop | ||||
|     } | ||||
|  | ||||
|     // Render default drop visuals | ||||
|     // FIXME-DRAGDROP: Settle on a proper default visuals for drop target. | ||||
|     payload.Preview = was_accepted_previously; | ||||
|     flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that live for 1 frame) | ||||
|     if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview) | ||||
| @@ -11632,6 +11631,12 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop | ||||
|     return &payload; | ||||
| } | ||||
|  | ||||
| // FIXME-DRAGDROP: Settle on a proper default visuals for drop target. | ||||
| void ImGui::RenderDragDropTargetRect(const ImRect& bb) | ||||
| { | ||||
|     GetWindowDrawList()->AddRect(bb.Min - ImVec2(3.5f, 3.5f), bb.Max + ImVec2(3.5f, 3.5f), GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f); | ||||
| } | ||||
|  | ||||
| const ImGuiPayload* ImGui::GetDragDropPayload() | ||||
| { | ||||
|     ImGuiContext& g = *GImGui; | ||||
|   | ||||
| @@ -2772,6 +2772,7 @@ namespace ImGui | ||||
|     IMGUI_API bool          BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id); | ||||
|     IMGUI_API void          ClearDragDrop(); | ||||
|     IMGUI_API bool          IsDragDropPayloadBeingAccepted(); | ||||
|     IMGUI_API void          RenderDragDropTargetRect(const ImRect& bb); | ||||
|  | ||||
|     // Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API) | ||||
|     IMGUI_API void          SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect); | ||||
|   | ||||
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