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Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538)
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@ -713,7 +713,9 @@ void ImGui::ShowTestWindow(bool* p_opened)
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static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
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static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
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ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr));
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ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr));
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static ImVector<float> values; if (values.empty()) { values.resize(90); memset(values.Data, 0, values.Size*sizeof(float)); }
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// Create a dummy array of contiguous float values to plot
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// Tip: If your float aren't contiguous but part of a structure, you can pass a pointer to your first float and the sizeof() of your structure in the Stride parameter.
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static float values[90] = { 0 };
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static int values_offset = 0;
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static int values_offset = 0;
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if (animate)
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if (animate)
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{
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{
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@ -722,11 +724,11 @@ void ImGui::ShowTestWindow(bool* p_opened)
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{
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{
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static float phase = 0.0f;
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static float phase = 0.0f;
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values[values_offset] = cosf(phase);
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values[values_offset] = cosf(phase);
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values_offset = (values_offset+1)%values.Size;
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values_offset = (values_offset+1) % IM_ARRAYSIZE(values);
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phase += 0.10f*values_offset;
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phase += 0.10f*values_offset;
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}
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}
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}
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}
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ImGui::PlotLines("Lines", values.Data, values.Size, values_offset, "avg 0.0", -1.0f, 1.0f, ImVec2(0,80));
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ImGui::PlotLines("Lines", values, IM_ARRAYSIZE(values), values_offset, "avg 0.0", -1.0f, 1.0f, ImVec2(0,80));
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ImGui::PlotHistogram("Histogram", arr, IM_ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0,80));
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ImGui::PlotHistogram("Histogram", arr, IM_ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0,80));
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// Use functions to generate output
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// Use functions to generate output
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