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	Internals: Columns renaming fields
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								imgui.cpp
									
									
									
									
									
								
							| @@ -1807,13 +1807,14 @@ float ImGuiMenuColumns::CalcExtraSpace(float avail_w) | ||||
| static void SetCursorPosYAndSetupDummyPrevLine(float pos_y, float line_height) | ||||
| { | ||||
|     // Set cursor position and a few other things so that SetScrollHere() and Columns() can work when seeking cursor.  | ||||
|     // FIXME: It is problematic that we have to do that here, because custom/equivalent end-user code would stumble on the same issue. Consider moving within SetCursorXXX functions? | ||||
|     // FIXME: It is problematic that we have to do that here, because custom/equivalent end-user code would stumble on the same issue.  | ||||
|     // The clipper should probably have a 4th step to display the last item in a regular manner. | ||||
|     ImGui::SetCursorPosY(pos_y); | ||||
|     ImGuiWindow* window = ImGui::GetCurrentWindow(); | ||||
|     window->DC.CursorPosPrevLine.y = window->DC.CursorPos.y - line_height;      // Setting those fields so that SetScrollHere() can properly function after the end of our clipper usage. | ||||
|     window->DC.PrevLineHeight = (line_height - GImGui->Style.ItemSpacing.y);    // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list. | ||||
|     if (window->DC.ColumnsSet) | ||||
|         window->DC.ColumnsSet->CellMinY = window->DC.CursorPos.y;           // Setting this so that cell Y position are set properly | ||||
|         window->DC.ColumnsSet->LineMinY = window->DC.CursorPos.y;           // Setting this so that cell Y position are set properly | ||||
| } | ||||
|  | ||||
| // Use case A: Begin() called from constructor with items_height<0, then called again from Sync() in StepNo 1 | ||||
| @@ -12103,7 +12104,7 @@ void ImGui::Separator() | ||||
|     if (window->DC.ColumnsSet) | ||||
|     { | ||||
|         PushColumnClipRect(); | ||||
|         window->DC.ColumnsSet->CellMinY = window->DC.CursorPos.y; | ||||
|         window->DC.ColumnsSet->LineMinY = window->DC.CursorPos.y; | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -12322,7 +12323,7 @@ void ImGui::NextColumn() | ||||
|     PopClipRect(); | ||||
|  | ||||
|     ImGuiColumnsSet* columns = window->DC.ColumnsSet; | ||||
|     columns->CellMaxY = ImMax(columns->CellMaxY, window->DC.CursorPos.y); | ||||
|     columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); | ||||
|     if (++columns->Current < columns->Count) | ||||
|     { | ||||
|         // Columns 1+ cancel out IndentX | ||||
| @@ -12334,10 +12335,10 @@ void ImGui::NextColumn() | ||||
|         window->DC.ColumnsOffsetX = 0.0f; | ||||
|         window->DrawList->ChannelsSetCurrent(0); | ||||
|         columns->Current = 0; | ||||
|         columns->CellMinY = columns->CellMaxY; | ||||
|         columns->LineMinY = columns->LineMaxY; | ||||
|     } | ||||
|     window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX); | ||||
|     window->DC.CursorPos.y = columns->CellMinY; | ||||
|     window->DC.CursorPos.y = columns->LineMinY; | ||||
|     window->DC.CurrentLineHeight = 0.0f; | ||||
|     window->DC.CurrentLineTextBaseOffset = 0.0f; | ||||
|  | ||||
| @@ -12508,7 +12509,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag | ||||
|     columns->MaxX = ImMax(content_region_width - window->Scroll.x, columns->MinX + 1.0f); | ||||
|     columns->StartPosY = window->DC.CursorPos.y; | ||||
|     columns->StartMaxPosX = window->DC.CursorMaxPos.x; | ||||
|     columns->CellMinY = columns->CellMaxY = window->DC.CursorPos.y; | ||||
|     columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y; | ||||
|     window->DC.ColumnsOffsetX = 0.0f; | ||||
|     window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX); | ||||
|  | ||||
| @@ -12555,8 +12556,8 @@ void ImGui::EndColumns() | ||||
|     PopClipRect(); | ||||
|     window->DrawList->ChannelsMerge(); | ||||
|  | ||||
|     columns->CellMaxY = ImMax(columns->CellMaxY, window->DC.CursorPos.y); | ||||
|     window->DC.CursorPos.y = columns->CellMaxY; | ||||
|     columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y); | ||||
|     window->DC.CursorPos.y = columns->LineMaxY; | ||||
|     if (!(columns->Flags & ImGuiColumnsFlags_GrowParentContentsSize)) | ||||
|         window->DC.CursorMaxPos.x = ImMax(columns->StartMaxPosX, columns->MaxX);  // Restore cursor max pos, as columns don't grow parent | ||||
|  | ||||
|   | ||||
| @@ -462,9 +462,9 @@ struct ImGuiColumnsSet | ||||
|     int                 Current; | ||||
|     int                 Count; | ||||
|     float               MinX, MaxX; | ||||
|     float               StartPosY; | ||||
|     float               StartMaxPosX;       // Backup of CursorMaxPos | ||||
|     float               CellMinY, CellMaxY; | ||||
|     float               LineMinY, LineMaxY; | ||||
|     float               StartPosY;          // Copy of CursorPos | ||||
|     float               StartMaxPosX;       // Copy of CursorMaxPos | ||||
|     ImVector<ImGuiColumnData> Columns; | ||||
|  | ||||
|     ImGuiColumnsSet()   { Clear(); } | ||||
| @@ -477,9 +477,9 @@ struct ImGuiColumnsSet | ||||
|         Current = 0; | ||||
|         Count = 1; | ||||
|         MinX = MaxX = 0.0f; | ||||
|         LineMinY = LineMaxY = 0.0f; | ||||
|         StartPosY = 0.0f; | ||||
|         StartMaxPosX = 0.0f; | ||||
|         CellMinY = CellMaxY = 0.0f; | ||||
|         Columns.clear(); | ||||
|     } | ||||
| }; | ||||
|   | ||||
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