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Merge branch 'master' into viewport
# Conflicts: # imgui.cpp
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commit
b974fffea0
@ -28,16 +28,23 @@ HOW TO UPDATE?
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and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
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- Please report any issue!
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-----------------------------------------------------------------------
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VERSION 1.65 (In Progress)
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VERSION 1.65 (Released 2018-09-06)
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-----------------------------------------------------------------------
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Breaking Changes:
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- Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
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- Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and
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stb_rect_pack.h to imstb_rectpack.h. If you were conveniently using the imgui copy of those
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STB headers in your project, you will have to update your include paths. (#1718, #2036)
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The reason for this change is to avoid conflicts for projects that may also be importing
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their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
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- Renamed io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
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Other Changes:
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- This is a minor release following the 1.64 refactor, with a little more shuffling of code.
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- Clarified and improved the source code sectioning in all files (easier to search or browse sections).
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- Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system.
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Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
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@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (main code and documentation)
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// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
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@ -354,6 +354,8 @@ CODE
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- 2018/XX/XX (1.XX) - Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api.
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- 2018/XX/XX (1.XX) - removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (it was used to clip within the DisplayMin..DisplayMax range, I don't know of anyone using it)
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- 2018/09/06 (1.65) - renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h.
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If you were conveniently using the imgui copy of those STB headers in your project you will have to update your include paths.
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- 2018/09/05 (1.65) - renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
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- 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp.
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NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED.
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6
imgui.h
6
imgui.h
@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (headers)
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// See imgui.cpp file for documentation.
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@ -23,8 +23,8 @@
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.65 WIP"
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#define IMGUI_VERSION_NUM 16500
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#define IMGUI_VERSION "1.65"
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#define IMGUI_VERSION_NUM 16501
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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#define IMGUI_HAS_VIEWPORT 1 // Viewport WIP branch
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@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (demo code)
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// Message to the person tempted to delete this file when integrating ImGui into their code base:
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@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (drawing and font code)
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/*
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@ -119,7 +119,7 @@ namespace IMGUI_STB_NAMESPACE
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#ifdef IMGUI_STB_RECT_PACK_FILENAME
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#include IMGUI_STB_RECT_PACK_FILENAME
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#else
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#include "stb_rect_pack.h"
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#include "imstb_rectpack.h"
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#endif
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#endif
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@ -142,7 +142,7 @@ namespace IMGUI_STB_NAMESPACE
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#ifdef IMGUI_STB_TRUETYPE_FILENAME
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#include IMGUI_STB_TRUETYPE_FILENAME
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#else
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#include "stb_truetype.h"
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#include "imstb_truetype.h"
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#endif
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#endif
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@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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@ -76,7 +76,7 @@ namespace ImGuiStb
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#define STB_TEXTEDIT_STRING ImGuiInputTextState
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#define STB_TEXTEDIT_CHARTYPE ImWchar
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#define STB_TEXTEDIT_GETWIDTH_NEWLINE -1.0f
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#include "stb_textedit.h"
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#include "imstb_textedit.h"
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} // namespace ImGuiStb
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@ -1,4 +1,4 @@
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// dear imgui, v1.65 WIP
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// dear imgui, v1.65
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// (widgets code)
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/*
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@ -2958,7 +2958,7 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
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#define STB_TEXTEDIT_K_SHIFT 0x20000
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#define STB_TEXTEDIT_IMPLEMENTATION
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#include "stb_textedit.h"
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#include "imstb_textedit.h"
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}
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@ -244,7 +244,7 @@ namespace
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#define STBRP_ASSERT(x) IM_ASSERT(x)
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#define STBRP_STATIC
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#define STB_RECT_PACK_IMPLEMENTATION
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#include "stb_rect_pack.h"
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#include "imstb_rectpack.h"
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bool ImGuiFreeType::BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags)
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{
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