Merge branch 'master' into viewport

# Conflicts:
#	imgui.cpp
This commit is contained in:
omar 2018-09-06 15:59:35 +02:00
commit b974fffea0
11 changed files with 24 additions and 15 deletions

View File

@ -28,16 +28,23 @@ HOW TO UPDATE?
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
- Please report any issue!
-----------------------------------------------------------------------
VERSION 1.65 (In Progress)
VERSION 1.65 (Released 2018-09-06)
-----------------------------------------------------------------------
Breaking Changes:
- Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
- Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and
stb_rect_pack.h to imstb_rectpack.h. If you were conveniently using the imgui copy of those
STB headers in your project, you will have to update your include paths. (#1718, #2036)
The reason for this change is to avoid conflicts for projects that may also be importing
their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
- Renamed io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
Other Changes:
- This is a minor release following the 1.64 refactor, with a little more shuffling of code.
- Clarified and improved the source code sectioning in all files (easier to search or browse sections).
- Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system.
Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (main code and documentation)
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
@ -354,6 +354,8 @@ CODE
- 2018/XX/XX (1.XX) - Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api.
- 2018/XX/XX (1.XX) - removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (it was used to clip within the DisplayMin..DisplayMax range, I don't know of anyone using it)
- 2018/09/06 (1.65) - renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h.
If you were conveniently using the imgui copy of those STB headers in your project you will have to update your include paths.
- 2018/09/05 (1.65) - renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
- 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp.
NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED.

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (headers)
// See imgui.cpp file for documentation.
@ -23,8 +23,8 @@
// Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
#define IMGUI_VERSION "1.65 WIP"
#define IMGUI_VERSION_NUM 16500
#define IMGUI_VERSION "1.65"
#define IMGUI_VERSION_NUM 16501
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
#define IMGUI_HAS_VIEWPORT 1 // Viewport WIP branch

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (demo code)
// Message to the person tempted to delete this file when integrating ImGui into their code base:

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (drawing and font code)
/*
@ -119,7 +119,7 @@ namespace IMGUI_STB_NAMESPACE
#ifdef IMGUI_STB_RECT_PACK_FILENAME
#include IMGUI_STB_RECT_PACK_FILENAME
#else
#include "stb_rect_pack.h"
#include "imstb_rectpack.h"
#endif
#endif
@ -142,7 +142,7 @@ namespace IMGUI_STB_NAMESPACE
#ifdef IMGUI_STB_TRUETYPE_FILENAME
#include IMGUI_STB_TRUETYPE_FILENAME
#else
#include "stb_truetype.h"
#include "imstb_truetype.h"
#endif
#endif

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (internal structures/api)
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
@ -76,7 +76,7 @@ namespace ImGuiStb
#define STB_TEXTEDIT_STRING ImGuiInputTextState
#define STB_TEXTEDIT_CHARTYPE ImWchar
#define STB_TEXTEDIT_GETWIDTH_NEWLINE -1.0f
#include "stb_textedit.h"
#include "imstb_textedit.h"
} // namespace ImGuiStb

View File

@ -1,4 +1,4 @@
// dear imgui, v1.65 WIP
// dear imgui, v1.65
// (widgets code)
/*
@ -2958,7 +2958,7 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
#define STB_TEXTEDIT_K_SHIFT 0x20000
#define STB_TEXTEDIT_IMPLEMENTATION
#include "stb_textedit.h"
#include "imstb_textedit.h"
}

View File

@ -244,7 +244,7 @@ namespace
#define STBRP_ASSERT(x) IM_ASSERT(x)
#define STBRP_STATIC
#define STB_RECT_PACK_IMPLEMENTATION
#include "stb_rect_pack.h"
#include "imstb_rectpack.h"
bool ImGuiFreeType::BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags)
{