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	Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
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		| @@ -132,6 +132,7 @@ IMGUI_API ImVec2        ImLineClosestPoint(const ImVec2& a, const ImVec2& b, con | ||||
| IMGUI_API bool          ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); | ||||
| IMGUI_API ImVec2        ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p); | ||||
| IMGUI_API void          ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w); | ||||
| IMGUI_API ImGuiDir      ImGetDirQuadrantFromDelta(float dx, float dy); | ||||
|  | ||||
| // Helpers: String | ||||
| IMGUI_API int           ImStricmp(const char* str1, const char* str2); | ||||
| @@ -1015,9 +1016,9 @@ struct IMGUI_API ImGuiWindow | ||||
|     bool                    Appearing;                          // Set during the frame where the window is appearing (or re-appearing) | ||||
|     bool                    Hidden;                             // Do not display (== (HiddenFramesForResize > 0) || | ||||
|     bool                    HasCloseButton;                     // Set when the window has a close button (p_open != NULL) | ||||
|     int                     BeginCount;                         // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs) | ||||
|     int                     BeginOrderWithinParent;             // Order within immediate parent window, if we are a child window. Otherwise 0. | ||||
|     int                     BeginOrderWithinContext;            // Order within entire imgui context. This is mostly used for debugging submission order related issues. | ||||
|     int                     BeginCount;                         // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs) | ||||
|     ImGuiID                 PopupId;                            // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling) | ||||
|     int                     AutoFitFramesX, AutoFitFramesY; | ||||
|     bool                    AutoFitOnlyGrows; | ||||
|   | ||||
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