Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555)

This commit is contained in:
Albin Odervall 2020-10-23 18:57:35 +02:00 committed by ocornut
parent 9cca1b2e97
commit b934b9bb86
2 changed files with 20 additions and 21 deletions

View File

@ -234,8 +234,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
int width, height;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
MTLTextureDescriptor *textureDescriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
width:width
height:height
width:(NSUInteger)width
height:(NSUInteger)height
mipmapped:NO];
textureDescriptor.usage = MTLTextureUsageShaderRead;
#if TARGET_OS_OSX
@ -244,7 +244,7 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
textureDescriptor.storageMode = MTLStorageModeShared;
#endif
id <MTLTexture> texture = [device newTextureWithDescriptor:textureDescriptor];
[texture replaceRegion:MTLRegionMake2D(0, 0, width, height) mipmapLevel:0 withBytes:pixels bytesPerRow:width * 4];
[texture replaceRegion:MTLRegionMake2D(0, 0, (NSUInteger)width, (NSUInteger)height) mipmapLevel:0 withBytes:pixels bytesPerRow:(NSUInteger)width * 4];
self.fontTexture = texture;
}
@ -435,8 +435,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
float R = drawData->DisplayPos.x + drawData->DisplaySize.x;
float T = drawData->DisplayPos.y;
float B = drawData->DisplayPos.y + drawData->DisplaySize.y;
float N = viewport.znear;
float F = viewport.zfar;
float N = (float)viewport.znear;
float F = (float)viewport.zfar;
const float ortho_projection[4][4] =
{
{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
@ -464,8 +464,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
id<MTLRenderPipelineState> renderPipelineState = [self renderPipelineStateForFrameAndDevice:commandBuffer.device];
size_t vertexBufferLength = drawData->TotalVtxCount * sizeof(ImDrawVert);
size_t indexBufferLength = drawData->TotalIdxCount * sizeof(ImDrawIdx);
size_t vertexBufferLength = (size_t)drawData->TotalVtxCount * sizeof(ImDrawVert);
size_t indexBufferLength = (size_t)drawData->TotalIdxCount * sizeof(ImDrawIdx);
MetalBuffer* vertexBuffer = [self dequeueReusableBufferOfLength:vertexBufferLength device:commandBuffer.device];
MetalBuffer* indexBuffer = [self dequeueReusableBufferOfLength:indexBufferLength device:commandBuffer.device];
@ -482,8 +482,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
{
const ImDrawList* cmd_list = drawData->CmdLists[n];
memcpy((char *)vertexBuffer.buffer.contents + vertexBufferOffset, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
memcpy((char *)indexBuffer.buffer.contents + indexBufferOffset, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
memcpy((char *)vertexBuffer.buffer.contents + vertexBufferOffset, cmd_list->VtxBuffer.Data, (size_t)cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
memcpy((char *)indexBuffer.buffer.contents + indexBufferOffset, cmd_list->IdxBuffer.Data, (size_t)cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
{
@ -533,8 +533,8 @@ void ImGui_ImplMetal_DestroyDeviceObjects()
}
}
vertexBufferOffset += cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
indexBufferOffset += cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
vertexBufferOffset += (size_t)cmd_list->VtxBuffer.Size * sizeof(ImDrawVert);
indexBufferOffset += (size_t)cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx);
}
__weak id weakSelf = self;

View File

@ -171,7 +171,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
ImGuiIO& io = ImGui::GetIO();
if (view)
{
const float dpi = [view.window backingScaleFactor];
const float dpi = (float)[view.window backingScaleFactor];
io.DisplaySize = ImVec2((float)view.bounds.size.width, (float)view.bounds.size.height);
io.DisplayFramebufferScale = ImVec2(dpi, dpi);
}
@ -180,7 +180,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view)
if (g_Time == 0.0)
g_Time = CFAbsoluteTimeGetCurrent();
CFAbsoluteTime current_time = CFAbsoluteTimeGetCurrent();
io.DeltaTime = current_time - g_Time;
io.DeltaTime = (float)(current_time - g_Time);
g_Time = current_time;
ImGui_ImplOSX_UpdateMouseCursorAndButtons();
@ -231,7 +231,7 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
NSPoint mousePoint = event.locationInWindow;
mousePoint = [view convertPoint:mousePoint fromView:nil];
mousePoint = NSMakePoint(mousePoint.x, view.bounds.size.height - mousePoint.y);
io.MousePos = ImVec2(mousePoint.x, mousePoint.y);
io.MousePos = ImVec2((float)mousePoint.x, (float)mousePoint.y);
}
if (event.type == NSEventTypeScrollWheel)
@ -258,9 +258,9 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
}
if (fabs(wheel_dx) > 0.0)
io.MouseWheelH += wheel_dx * 0.1f;
io.MouseWheelH += (float)wheel_dx * 0.1f;
if (fabs(wheel_dy) > 0.0)
io.MouseWheel += wheel_dy * 0.1f;
io.MouseWheel += (float)wheel_dy * 0.1f;
return io.WantCaptureMouse;
}
@ -268,8 +268,8 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
if (event.type == NSEventTypeKeyDown)
{
NSString* str = [event characters];
int len = (int)[str length];
for (int i = 0; i < len; i++)
NSUInteger len = [str length];
for (NSUInteger i = 0; i < len; i++)
{
int c = [str characterAtIndex:i];
if (!io.KeyCtrl && !(c >= 0xF700 && c <= 0xFFFF) && c != 127)
@ -288,8 +288,8 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
if (event.type == NSEventTypeKeyUp)
{
NSString* str = [event characters];
int len = (int)[str length];
for (int i = 0; i < len; i++)
NSUInteger len = [str length];
for (NSUInteger i = 0; i < len; i++)
{
int c = [str characterAtIndex:i];
int key = mapCharacterToKey(c);
@ -301,7 +301,6 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
if (event.type == NSEventTypeFlagsChanged)
{
ImGuiIO& io = ImGui::GetIO();
unsigned int flags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
bool oldKeyCtrl = io.KeyCtrl;