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Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt # examples/imgui_impl_opengl3.cpp # imgui.cpp
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// imgui_stdlib.cpp
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// Wrappers for C++ standard library (STL) types (std::string, etc.)
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// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
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// This is also an example of how you may wrap your own similar types.
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// Compatibility:
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// imgui_stdlib.h
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// Wrappers for C++ standard library (STL) types (std::string, etc.)
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// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
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// This is also an example of how you may wrap your own similar types.
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// Compatibility:
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// Wrapper to use FreeType (instead of stb_truetype) for Dear ImGui
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// dear imgui: wrapper to use FreeType (instead of stb_truetype)
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// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
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// Original code by @vuhdo (Aleksei Skriabin). Improvements by @mikesart. Maintained and v0.60+ by @ocornut.
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// Wrapper to use FreeType (instead of stb_truetype) for Dear ImGui
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// dear imgui: wrapper to use FreeType (instead of stb_truetype)
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// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
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// Original code by @Vuhdo (Aleksei Skriabin), maintained by @ocornut
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// imgui_single_file.h
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// dear imgui: single-file wrapper include
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// We use this to validate compiling all *.cpp files in a same compilation unit.
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// Users of that technique (also called "Unity builds") can generally provide this themselves,
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// so we don't really recommend you use this in your projects.
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