DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. (#1441)

This commit is contained in:
omar
2020-07-23 19:03:48 +02:00
parent fdc526e8f8
commit b8c22bdb28
3 changed files with 22 additions and 5 deletions

View File

@ -2278,10 +2278,17 @@ bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_cu
BeginGroup();
PushMultiItemsWidths(2, CalcItemWidth());
bool value_changed = DragFloat("##min", v_current_min, v_speed, (v_min >= v_max) ? -FLT_MAX : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), format, power);
float min = (v_min >= v_max) ? -FLT_MAX : v_min;
float max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
if (min == max) { min = FLT_MAX; max = -FLT_MAX; } // Lock edit
bool value_changed = DragScalar("##min", ImGuiDataType_Float, v_current_min, v_speed, &min, &max, format, power);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= DragFloat("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? FLT_MAX : v_max, format_max ? format_max : format, power);
min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
max = (v_min >= v_max) ? FLT_MAX : v_max;
if (min == max) { min = FLT_MAX; max = -FLT_MAX; } // Lock edit
value_changed |= DragScalar("##max", ImGuiDataType_Float, v_current_max, v_speed, &min, &max, format_max ? format_max : format, power);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
@ -2323,10 +2330,17 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
BeginGroup();
PushMultiItemsWidths(2, CalcItemWidth());
bool value_changed = DragInt("##min", v_current_min, v_speed, (v_min >= v_max) ? INT_MIN : v_min, (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max), format);
int min = (v_min >= v_max) ? INT_MIN : v_min;
int max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
if (min == max) { min = INT_MAX; max = INT_MIN; } // Lock edit
bool value_changed = DragInt("##min", v_current_min, v_speed, min, max, format);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);
value_changed |= DragInt("##max", v_current_max, v_speed, (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min), (v_min >= v_max) ? INT_MAX : v_max, format_max ? format_max : format);
min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
max = (v_min >= v_max) ? INT_MAX : v_max;
if (min == max) { min = INT_MAX; max = INT_MIN; } // Lock edit
value_changed |= DragInt("##max", v_current_max, v_speed, min, max, format_max ? format_max : format);
PopItemWidth();
SameLine(0, g.Style.ItemInnerSpacing.x);