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	Tweak comments (#768)
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		| @@ -9116,10 +9116,10 @@ bool ImGui::IsRectVisible(const ImVec2& size) | |||||||
|     return window->ClipRect.Overlaps(ImRect(window->DC.CursorPos, window->DC.CursorPos + size)); |     return window->ClipRect.Overlaps(ImRect(window->DC.CursorPos, window->DC.CursorPos + size)); | ||||||
| } | } | ||||||
|  |  | ||||||
| bool ImGui::IsRectVisible(const ImVec2& a, const ImVec2& b) | bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max) | ||||||
| { | { | ||||||
|     ImGuiWindow* window = GetCurrentWindowRead(); |     ImGuiWindow* window = GetCurrentWindowRead(); | ||||||
|     return window->ClipRect.Overlaps(ImRect(a, b)); |     return window->ClipRect.Overlaps(ImRect(rect_min, rect_max)); | ||||||
| } | } | ||||||
|  |  | ||||||
| // Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) | // Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.) | ||||||
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							| @@ -409,8 +409,8 @@ namespace ImGui | |||||||
|     IMGUI_API bool          IsRootWindowFocused();                                              // is current root window focused (root = top-most parent of a child, otherwise self) |     IMGUI_API bool          IsRootWindowFocused();                                              // is current root window focused (root = top-most parent of a child, otherwise self) | ||||||
|     IMGUI_API bool          IsRootWindowOrAnyChildFocused();                                    // is current root window or any of its child (including current window) focused |     IMGUI_API bool          IsRootWindowOrAnyChildFocused();                                    // is current root window or any of its child (including current window) focused | ||||||
|     IMGUI_API bool          IsRootWindowOrAnyChildHovered();                                    // is current root window or any of its child (including current window) hovered and hoverable (not blocked by a popup) |     IMGUI_API bool          IsRootWindowOrAnyChildHovered();                                    // is current root window or any of its child (including current window) hovered and hoverable (not blocked by a popup) | ||||||
|     IMGUI_API bool          IsRectVisible(const ImVec2& size);                                  // test if rectangle of given size starting from cursor pos is visible (not clipped). to perform coarse clipping on user's side (as an optimization) |     IMGUI_API bool          IsRectVisible(const ImVec2& size);                                  // test if rectangle (of given size, starting from cursor position) is visible / not clipped. | ||||||
|     IMGUI_API bool          IsRectVisible(const ImVec2& a, const ImVec2& b);                    // " |     IMGUI_API bool          IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max);      // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side. | ||||||
|     IMGUI_API bool          IsPosHoveringAnyWindow(const ImVec2& pos);                          // is given position hovering any active imgui window |     IMGUI_API bool          IsPosHoveringAnyWindow(const ImVec2& pos);                          // is given position hovering any active imgui window | ||||||
|     IMGUI_API float         GetTime(); |     IMGUI_API float         GetTime(); | ||||||
|     IMGUI_API int           GetFrameCount(); |     IMGUI_API int           GetFrameCount(); | ||||||
|   | |||||||
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