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ImDrawList: Fixed CloneOutput() helper crashing. Also removed unnecessary risk from ImDrawList::Clear(), draw lists are being clear before use each frame anyway. (#1860)
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@ -42,7 +42,8 @@ Breaking Changes:
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the new names and equivalent.
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the new names and equivalent.
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Other Changes:
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Other Changes:
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- ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channel 0 and 1. (#2624)
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- ImDrawList: Fixed CloneOutput() helper crashing. (#1860) [@gviot]
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- ImDrawListSlitter, ImDrawList::ChannelsSplit(), : Fixed an issue with merging draw commands between channel 0 and 1. (#2624)
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -365,7 +365,7 @@ void ImDrawList::Clear()
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CmdBuffer.resize(0);
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CmdBuffer.resize(0);
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IdxBuffer.resize(0);
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IdxBuffer.resize(0);
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VtxBuffer.resize(0);
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VtxBuffer.resize(0);
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Flags = _Data->InitialFlags;
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Flags = _Data ? _Data->InitialFlags : ImDrawListFlags_None;
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_VtxCurrentOffset = 0;
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_VtxCurrentOffset = 0;
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_VtxCurrentIdx = 0;
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_VtxCurrentIdx = 0;
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_VtxWritePtr = NULL;
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_VtxWritePtr = NULL;
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@ -392,7 +392,7 @@ void ImDrawList::ClearFreeMemory()
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ImDrawList* ImDrawList::CloneOutput() const
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ImDrawList* ImDrawList::CloneOutput() const
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{
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{
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ImDrawList* dst = IM_NEW(ImDrawList(NULL));
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ImDrawList* dst = IM_NEW(ImDrawList(_Data));
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dst->CmdBuffer = CmdBuffer;
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dst->CmdBuffer = CmdBuffer;
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dst->IdxBuffer = IdxBuffer;
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dst->IdxBuffer = IdxBuffer;
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dst->VtxBuffer = VtxBuffer;
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dst->VtxBuffer = VtxBuffer;
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