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	Tables: Locking IndentX per-row so multiple columns with IndentEnabled don't get indent shearing.
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		| @@ -1941,7 +1941,6 @@ struct ImGuiTableColumn | ||||
|     } | ||||
| }; | ||||
|  | ||||
| // FIXME-OPT: Since CountColumns is invariant, we could use a single alloc for ImGuiTable + the three vectors it is carrying. | ||||
| struct ImGuiTable | ||||
| { | ||||
|     ImGuiID                     ID; | ||||
| @@ -1965,6 +1964,7 @@ struct ImGuiTable | ||||
|     float                       RowPosY2; | ||||
|     float                       RowMinHeight;               // Height submitted to TableNextRow() | ||||
|     float                       RowTextBaseline; | ||||
|     float                       RowIndentOffsetX; | ||||
|     ImGuiTableRowFlags          RowFlags : 16;              // Current row flags, see ImGuiTableRowFlags_ | ||||
|     ImGuiTableRowFlags          LastRowFlags : 16; | ||||
|     int                         RowBgColorCounter;          // Counter for alternating background colors (can be fast-forwarded by e.g clipper) | ||||
| @@ -2259,11 +2259,11 @@ namespace ImGui | ||||
|     IMGUI_API void          TableSortSpecsSanitize(ImGuiTable* table); | ||||
|     IMGUI_API void          TableBeginRow(ImGuiTable* table); | ||||
|     IMGUI_API void          TableEndRow(ImGuiTable* table); | ||||
|     IMGUI_API void          TableBeginCell(ImGuiTable* table, int column_no); | ||||
|     IMGUI_API void          TableBeginCell(ImGuiTable* table, int column_n); | ||||
|     IMGUI_API void          TableEndCell(ImGuiTable* table); | ||||
|     IMGUI_API ImRect        TableGetCellRect(); | ||||
|     IMGUI_API const char*   TableGetColumnName(ImGuiTable* table, int column_no); | ||||
|     IMGUI_API void          TableSetColumnAutofit(ImGuiTable* table, int column_no); | ||||
|     IMGUI_API const char*   TableGetColumnName(ImGuiTable* table, int column_n); | ||||
|     IMGUI_API void          TableSetColumnAutofit(ImGuiTable* table, int column_n); | ||||
|     IMGUI_API void          PushTableBackground(); | ||||
|     IMGUI_API void          PopTableBackground(); | ||||
|     IMGUI_API void          TableLoadSettings(ImGuiTable* table); | ||||
|   | ||||
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