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commit
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@ -1641,6 +1641,7 @@ ImGuiWindow::ImGuiWindow(const char* name)
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DrawList->_OwnerName = Name;
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DrawList->_OwnerName = Name;
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RootWindow = NULL;
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RootWindow = NULL;
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RootNonPopupWindow = NULL;
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RootNonPopupWindow = NULL;
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ParentWindow = NULL;
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FocusIdxAllCounter = FocusIdxTabCounter = -1;
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FocusIdxAllCounter = FocusIdxTabCounter = -1;
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FocusIdxAllRequestCurrent = FocusIdxTabRequestCurrent = IM_INT_MAX;
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FocusIdxAllRequestCurrent = FocusIdxTabRequestCurrent = IM_INT_MAX;
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@ -3759,6 +3760,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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for (root_non_popup_idx = root_idx; root_non_popup_idx > 0; root_non_popup_idx--)
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for (root_non_popup_idx = root_idx; root_non_popup_idx > 0; root_non_popup_idx--)
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if (!(g.CurrentWindowStack[root_non_popup_idx]->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)))
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if (!(g.CurrentWindowStack[root_non_popup_idx]->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)))
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break;
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break;
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window->ParentWindow = parent_window;
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window->RootWindow = g.CurrentWindowStack[root_idx];
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window->RootWindow = g.CurrentWindowStack[root_idx];
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window->RootNonPopupWindow = g.CurrentWindowStack[root_non_popup_idx]; // This is merely for displaying the TitleBgActive color.
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window->RootNonPopupWindow = g.CurrentWindowStack[root_non_popup_idx]; // This is merely for displaying the TitleBgActive color.
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@ -636,7 +636,8 @@ struct IMGUI_API ImGuiWindow
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float FontWindowScale; // Scale multiplier per-window
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float FontWindowScale; // Scale multiplier per-window
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ImDrawList* DrawList;
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ImDrawList* DrawList;
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ImGuiWindow* RootWindow; // If we are a child window, this is pointing to the first non-child parent window. Else point to ourself.
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ImGuiWindow* RootWindow; // If we are a child window, this is pointing to the first non-child parent window. Else point to ourself.
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ImGuiWindow* RootNonPopupWindow; // If we are a child widnow, this is pointing to the first non-child non-popup parent window. Else point to ourself.
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ImGuiWindow* RootNonPopupWindow; // If we are a child window, this is pointing to the first non-child non-popup parent window. Else point to ourself.
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ImGuiWindow* ParentWindow; // If we are a child window, this is pointing to our parent window. Else point to NULL.
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// Focus
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// Focus
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int FocusIdxAllCounter; // Start at -1 and increase as assigned via FocusItemRegister()
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int FocusIdxAllCounter; // Start at -1 and increase as assigned via FocusItemRegister()
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