Windows: Fixed first-time windows appearing in negative coordinates. (#5215, #3414)

Regression added in 6af92b05b
This commit is contained in:
Dima Koltun
2022-04-22 20:20:40 +02:00
committed by ocornut
parent 5b29d14783
commit b5b704d376
2 changed files with 4 additions and 1 deletions

View File

@ -54,6 +54,9 @@ Other Changes:
Not that even thought you shouldn't need to disable io.ConfigInputTrickleEventQueue, you can
technically dynamically change its setting based on the context (e.g. disable only when hovering
or interacting with a game/3D view).
- Windows: Fixed first-time windows appearing in negative coordinates from being initialized
with a wrong size. This would most often be noticeable in multi-viewport mode (docking branch)
when spawning a window in a monitor with negative coordinates. (#5215, #3414) [@DimaKoltun]
- Clipper: Fixed a regression in 1.86 when not calling clipper.End() and late destructing the
clipper instance. High-level languages (Lua,Rust etc.) would typically be affected. (#4822)
- Layout: Fixed mixing up SameLine() and SetCursorPos() together from creating situations where line