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@ -50,6 +50,7 @@ Breaking changes:
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Prefer using ImGuiListClipper which can return non-contiguous ranges.
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- Internals, Columns: commented out legacy ImGuiColumnsFlags_XXX symbols redirecting
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to ImGuiOldColumnsFlags_XXX, obsoleted from imgui_internal.h in 1.80.
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- Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143)
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Other changes:
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@ -424,6 +424,7 @@ CODE
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2023/12/19 (1.90.1) - commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter.
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- 2023/11/06 (1.90.1) - removed CalcListClipping() marked obsolete in 1.86. Prefer using ImGuiListClipper which can return non-contiguous ranges.
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- 2023/11/05 (1.90.1) - imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. prefer using #define IMGUI_ENABLE_FREETYPE or see commented code for manual calls.
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- 2023/11/05 (1.90.1) - internals,columns: commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted from imgui_internal.h in 1.80.
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4
imgui.h
4
imgui.h
@ -1430,7 +1430,7 @@ enum ImGuiKey : int
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89
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ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter, // Renamed in 1.87
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//ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter, // Renamed in 1.87
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#endif
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};
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@ -2148,7 +2148,7 @@ struct ImGuiIO
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IMGUI_API void ClearEventsQueue(); // Clear all incoming events.
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IMGUI_API void ClearInputKeys(); // Clear current keyboard/mouse/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons.
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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IMGUI_API void ClearInputCharacters(); // [Obsolete] Clear the current frame text input buffer. Now included within ClearInputKeys().
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IMGUI_API void ClearInputCharacters(); // [Obsoleted in 1.89.8] Clear the current frame text input buffer. Now included within ClearInputKeys().
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#endif
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//------------------------------------------------------------------
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