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	Clipper: Fixed content height declaration slightly mismatching the one of when not using a clipper.
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		@@ -2297,7 +2297,7 @@ static void SetCursorPosYAndSetupForPrevLine(float pos_y, float line_height)
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    ImGuiWindow* window = g.CurrentWindow;
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    float off_y = pos_y - window->DC.CursorPos.y;
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    window->DC.CursorPos.y = pos_y;
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    window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, pos_y);
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    window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, pos_y - g.Style.ItemSpacing.y);
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    window->DC.CursorPosPrevLine.y = window->DC.CursorPos.y - line_height;  // Setting those fields so that SetScrollHereY() can properly function after the end of our clipper usage.
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    window->DC.PrevLineSize.y = (line_height - g.Style.ItemSpacing.y);      // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list.
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    if (ImGuiOldColumns* columns = window->DC.CurrentColumns)
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