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OpenGL3 example: fix growing of VBO
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@ -69,7 +69,7 @@ static void ImImpl_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_c
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if (neededBufferSize > vbo_max_size)
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{
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vbo_max_size = neededBufferSize + 5000; // Grow buffer
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glBufferData(GL_ARRAY_BUFFER, neededBufferSize, NULL, GL_STREAM_DRAW);
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glBufferData(GL_ARRAY_BUFFER, vbo_max_size, NULL, GL_STREAM_DRAW);
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}
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// Copy and convert all vertices into a single contiguous buffer
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