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	Tests: Reworking hook prototypes for imgui-test to be faster and multi-context friendly.
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		| @@ -2697,7 +2697,8 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg) | ||||
|     window->DC.LastItemStatusFlags = ImGuiItemStatusFlags_None; | ||||
|  | ||||
| #ifdef IMGUI_ENABLE_TEST_ENGINE | ||||
|     ImGuiTestEngineHook_ItemAdd(bb, id); | ||||
|     if (id != 0) | ||||
|         ImGuiTestEngineHook_ItemAdd(&g, bb, id); | ||||
| #endif | ||||
|  | ||||
|     // Clipping test | ||||
| @@ -3251,7 +3252,7 @@ void ImGui::NewFrame() | ||||
|     ImGuiContext& g = *GImGui; | ||||
|  | ||||
| #ifdef IMGUI_ENABLE_TEST_ENGINE | ||||
|     ImGuiTestEngineHook_PreNewFrame(); | ||||
|     ImGuiTestEngineHook_PreNewFrame(&g); | ||||
| #endif | ||||
|  | ||||
|     // Check user data | ||||
| @@ -3427,7 +3428,7 @@ void ImGui::NewFrame() | ||||
|     g.FrameScopePushedImplicitWindow = true; | ||||
|  | ||||
| #ifdef IMGUI_ENABLE_TEST_ENGINE | ||||
|     ImGuiTestEngineHook_PostNewFrame(); | ||||
|     ImGuiTestEngineHook_PostNewFrame(&g); | ||||
| #endif | ||||
| } | ||||
|  | ||||
|   | ||||
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