Examples: Allegro5: Add touchscreen support

This commit is contained in:
Sebastian Krzyszkowiak 2018-11-30 16:46:43 +01:00
parent 1bfcf8f339
commit b2e7a3806a
No known key found for this signature in database
GPG Key ID: E8F235CF3BDBC3FF
2 changed files with 29 additions and 19 deletions

View File

@ -12,7 +12,7 @@ Note that the back-end supports _BOTH_ 16-bit and 32-bit indices, but 32-bit ind
- On Ubuntu 14.04+ - On Ubuntu 14.04+
```bash ```bash
g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. main.cpp ..\imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. main.cpp ../imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example
``` ```
- On Windows with Visual Studio's CLI - On Windows with Visual Studio's CLI

View File

@ -15,6 +15,7 @@
// CHANGELOG // CHANGELOG
// (minor and older changes stripped away, please see git history for details) // (minor and older changes stripped away, please see git history for details)
// 2018-11-30: Platform: Added touchscreen support.
// 2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12). // 2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12).
// 2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. // 2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
// 2018-06-13: Renderer: Backup/restore transform and clipping rectangle. // 2018-06-13: Renderer: Backup/restore transform and clipping rectangle.
@ -266,6 +267,8 @@ bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display)
io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y; io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y;
io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z; io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z;
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
#if ALLEGRO_HAS_CLIPBOARD #if ALLEGRO_HAS_CLIPBOARD
io.SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText; io.SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText; io.GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText;
@ -297,8 +300,31 @@ bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT *ev)
switch (ev->type) switch (ev->type)
{ {
case ALLEGRO_EVENT_MOUSE_AXES: case ALLEGRO_EVENT_MOUSE_AXES:
if (ev->mouse.display == g_Display)
{
io.MouseWheel += ev->mouse.dz; io.MouseWheel += ev->mouse.dz;
io.MouseWheelH += ev->mouse.dw; io.MouseWheelH += ev->mouse.dw;
io.MousePos = ImVec2(ev->mouse.x, ev->mouse.y);
}
return true;
case ALLEGRO_EVENT_MOUSE_BUTTON_DOWN:
case ALLEGRO_EVENT_MOUSE_BUTTON_UP:
if (ev->mouse.display == g_Display && ev->mouse.button <= 5)
io.MouseDown[ev->mouse.button - 1] = (ev->type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN);
return true;
case ALLEGRO_EVENT_TOUCH_MOVE:
if (ev->touch.display == g_Display)
io.MousePos = ImVec2(ev->touch.x, ev->touch.y);
return true;
case ALLEGRO_EVENT_TOUCH_BEGIN:
case ALLEGRO_EVENT_TOUCH_END:
case ALLEGRO_EVENT_TOUCH_CANCEL:
if (ev->touch.display == g_Display && ev->touch.primary)
io.MouseDown[0] = (ev->type == ALLEGRO_EVENT_TOUCH_BEGIN);
return true;
case ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY:
if (ev->mouse.display == g_Display)
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
return true; return true;
case ALLEGRO_EVENT_KEY_CHAR: case ALLEGRO_EVENT_KEY_CHAR:
if (ev->keyboard.display == g_Display) if (ev->keyboard.display == g_Display)
@ -368,21 +394,5 @@ void ImGui_ImplAllegro5_NewFrame()
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR); io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR);
io.KeySuper = al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN); io.KeySuper = al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN);
ALLEGRO_MOUSE_STATE mouse;
if (keys.display == g_Display)
{
al_get_mouse_state(&mouse);
io.MousePos = ImVec2((float)mouse.x, (float)mouse.y);
}
else
{
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
}
al_get_mouse_state(&mouse);
io.MouseDown[0] = mouse.buttons & (1 << 0);
io.MouseDown[1] = mouse.buttons & (1 << 1);
io.MouseDown[2] = mouse.buttons & (1 << 2);
ImGui_ImplAllegro5_UpdateMouseCursor(); ImGui_ImplAllegro5_UpdateMouseCursor();
} }