diff --git a/examples/directx11_example/imgui_impl_dx11.cpp b/examples/directx11_example/imgui_impl_dx11.cpp index 9d7dc189..de02fd01 100644 --- a/examples/directx11_example/imgui_impl_dx11.cpp +++ b/examples/directx11_example/imgui_impl_dx11.cpp @@ -131,9 +131,9 @@ static void ImGui_ImplDX11_RenderDrawLists(ImDrawData* draw_data) const D3D11_RECT r = { (LONG)pcmd->clip_rect.x, (LONG)pcmd->clip_rect.y, (LONG)pcmd->clip_rect.z, (LONG)pcmd->clip_rect.w }; g_pd3dDeviceContext->PSSetShaderResources(0, 1, (ID3D11ShaderResourceView**)&pcmd->texture_id); g_pd3dDeviceContext->RSSetScissorRects(1, &r); - g_pd3dDeviceContext->DrawIndexed(pcmd->idx_count, idx_offset, vtx_offset); + g_pd3dDeviceContext->DrawIndexed(pcmd->elem_count, idx_offset, vtx_offset); } - idx_offset += pcmd->idx_count; + idx_offset += pcmd->elem_count; } vtx_offset += (int)cmd_list->vtx_buffer.size(); } diff --git a/examples/directx9_example/imgui_impl_dx9.cpp b/examples/directx9_example/imgui_impl_dx9.cpp index 56e155a1..654d767e 100644 --- a/examples/directx9_example/imgui_impl_dx9.cpp +++ b/examples/directx9_example/imgui_impl_dx9.cpp @@ -109,9 +109,9 @@ static void ImGui_ImplDX9_RenderDrawLists(ImDrawData* draw_data) const RECT r = { (LONG)pcmd->clip_rect.x, (LONG)pcmd->clip_rect.y, (LONG)pcmd->clip_rect.z, (LONG)pcmd->clip_rect.w }; g_pd3dDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)pcmd->texture_id ); g_pd3dDevice->SetScissorRect(&r); - g_pd3dDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, vtx_offset, 0, (UINT)cmd_list->vtx_buffer.size(), idx_offset, pcmd->idx_count/3); + g_pd3dDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, vtx_offset, 0, (UINT)cmd_list->vtx_buffer.size(), idx_offset, pcmd->elem_count/3); } - idx_offset += pcmd->idx_count; + idx_offset += pcmd->elem_count; } vtx_offset += (int)cmd_list->vtx_buffer.size(); } diff --git a/examples/opengl3_example/imgui_impl_glfw_gl3.cpp b/examples/opengl3_example/imgui_impl_glfw_gl3.cpp index 631de266..84c70dfd 100644 --- a/examples/opengl3_example/imgui_impl_glfw_gl3.cpp +++ b/examples/opengl3_example/imgui_impl_glfw_gl3.cpp @@ -97,9 +97,9 @@ static void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawData* draw_data) { glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->texture_id); glScissor((int)pcmd->clip_rect.x, (int)(height - pcmd->clip_rect.w), (int)(pcmd->clip_rect.z - pcmd->clip_rect.x), (int)(pcmd->clip_rect.w - pcmd->clip_rect.y)); - glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->idx_count, GL_UNSIGNED_SHORT, idx_buffer, vtx_offset); + glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->elem_count, GL_UNSIGNED_SHORT, idx_buffer, vtx_offset); } - idx_buffer += pcmd->idx_count; + idx_buffer += pcmd->elem_count; } vtx_offset += (int)cmd_list->vtx_buffer.size(); } diff --git a/examples/opengl_example/imgui_impl_glfw.cpp b/examples/opengl_example/imgui_impl_glfw.cpp index ee4d7a7d..037850a5 100644 --- a/examples/opengl_example/imgui_impl_glfw.cpp +++ b/examples/opengl_example/imgui_impl_glfw.cpp @@ -73,9 +73,9 @@ static void ImGui_ImplGlfw_RenderDrawLists(ImDrawData* draw_data) { glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->texture_id); glScissor((int)pcmd->clip_rect.x, (int)(height - pcmd->clip_rect.w), (int)(pcmd->clip_rect.z - pcmd->clip_rect.x), (int)(pcmd->clip_rect.w - pcmd->clip_rect.y)); - glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->idx_count, GL_UNSIGNED_SHORT, idx_buffer); + glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->elem_count, GL_UNSIGNED_SHORT, idx_buffer); } - idx_buffer += pcmd->idx_count; + idx_buffer += pcmd->elem_count; } } #undef OFFSETOF diff --git a/imgui.cpp b/imgui.cpp index d13c8ff7..8f038008 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1890,7 +1890,7 @@ static inline void AddDrawListToRenderList(ImVector& out_render_lis { if (!draw_list->commands.empty() && !draw_list->vtx_buffer.empty()) { - if (draw_list->commands.back().idx_count == 0) + if (draw_list->commands.back().elem_count == 0) draw_list->commands.pop_back(); out_render_list.push_back(draw_list); GImGui->IO.MetricsRenderVertices += (int)draw_list->vtx_buffer.size(); @@ -8965,7 +8965,7 @@ void ImDrawList::ClearFreeMemory() void ImDrawList::AddDrawCmd() { ImDrawCmd draw_cmd; - draw_cmd.idx_count = 0; + draw_cmd.elem_count = 0; draw_cmd.clip_rect = clip_rect_stack.empty() ? GNullClipRect : clip_rect_stack.back(); draw_cmd.texture_id = texture_id_stack.empty() ? NULL : texture_id_stack.back(); draw_cmd.user_callback = NULL; @@ -8978,7 +8978,7 @@ void ImDrawList::AddDrawCmd() void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) { ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back(); - if (!current_cmd || current_cmd->idx_count != 0 || current_cmd->user_callback != NULL) + if (!current_cmd || current_cmd->elem_count != 0 || current_cmd->user_callback != NULL) { AddDrawCmd(); current_cmd = &commands.back(); @@ -8994,7 +8994,7 @@ void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) void ImDrawList::UpdateClipRect() { ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back(); - if (!current_cmd || (current_cmd->idx_count != 0) || current_cmd->user_callback != NULL) + if (!current_cmd || (current_cmd->elem_count != 0) || current_cmd->user_callback != NULL) { AddDrawCmd(); } @@ -9035,7 +9035,7 @@ void ImDrawList::UpdateTextureID() { ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back(); const ImTextureID texture_id = texture_id_stack.empty() ? NULL : texture_id_stack.back(); - if (!current_cmd || (current_cmd->idx_count != 0 && current_cmd->texture_id != texture_id) || current_cmd->user_callback != NULL) + if (!current_cmd || (current_cmd->elem_count != 0 && current_cmd->texture_id != texture_id) || current_cmd->user_callback != NULL) { AddDrawCmd(); } @@ -9061,7 +9061,7 @@ void ImDrawList::PopTextureID() void ImDrawList::PrimReserve(unsigned int idx_count, unsigned int vtx_count) { ImDrawCmd& draw_cmd = commands.back(); - draw_cmd.idx_count += idx_count; + draw_cmd.elem_count += idx_count; size_t vtx_buffer_size = vtx_buffer.size(); vtx_buffer.resize(vtx_buffer_size + vtx_count); @@ -9480,7 +9480,7 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, idx_buffer.resize((size_t)(idx_write - &idx_buffer.front())); unsigned int vtx_unused = vtx_count_max - (unsigned int)(vtx_buffer.size() - vtx_begin); unsigned int idx_unused = idx_count_max - (unsigned int)(idx_buffer.size() - idx_begin); - commands.back().idx_count -= idx_unused; + commands.back().elem_count -= idx_unused; vtx_write -= vtx_unused; idx_write -= idx_unused; vtx_current_idx = (ImDrawIdx)vtx_buffer.size(); @@ -12208,7 +12208,7 @@ void ImGui::ShowMetricsWindow(bool* opened) if (pcmd->user_callback) ImGui::BulletText("Callback %p, user_data %p", pcmd->user_callback, pcmd->user_callback_data); else - ImGui::BulletText("Draw %d indexed vtx, tex = %p", pcmd->idx_count, pcmd->texture_id); + ImGui::BulletText("Draw %d indexed vtx, tex = %p", pcmd->elem_count, pcmd->texture_id); ImGui::TreePop(); } diff --git a/imgui.h b/imgui.h index 19f3f499..3e6150a5 100644 --- a/imgui.h +++ b/imgui.h @@ -999,7 +999,7 @@ typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* c // Typically, 1 command = 1 gpu draw call (unless command is a callback) struct ImDrawCmd { - unsigned int idx_count; // Number of indices (multiple of 3) to be rendered as triangles. Vertices are stored in the callee ImDrawList's vtx_buffer[] array, indices in idx_buffer[]. + unsigned int elem_count; // Number of indices (multiple of 3) to be rendered as triangles. Vertices are stored in the callee ImDrawList's vtx_buffer[] array, indices in idx_buffer[]. ImVec4 clip_rect; // Clipping rectangle (x1, y1, x2, y2) ImTextureID texture_id; // User-provided texture ID. Set by user in ImfontAtlas::SetTexID() for fonts or passed to Image*() functions. Ignore if never using images or multiple fonts atlas. ImDrawCallback user_callback; // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally.