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Internals: Added IM_ASSERT_PARANOID, IMGUI_DEBUG_PARANOID define. Shuffled a bit of the macros section in imgui_internal.h
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@ -139,10 +139,59 @@ namespace ImStb
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extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
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#endif
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//-----------------------------------------------------------------------------
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// Macros
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//-----------------------------------------------------------------------------
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// Debug Logging
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#ifndef IMGUI_DEBUG_LOG
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#define IMGUI_DEBUG_LOG(_FMT,...) printf("[%05d] " _FMT, GImGui->FrameCount, __VA_ARGS__)
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#endif
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// Static Asserts
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#if (__cplusplus >= 201100)
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#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "")
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#else
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#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
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#endif
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// "Paranoid" Debug Asserts are meant to only be enabled during specific debugging/work, otherwise would slow down the code too much.
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#define IMGUI_DEBUG_PARANOID 1
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#if IMGUI_DEBUG_PARANOID
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#define IM_ASSERT_PARANOID(_EXPR) IM_ASSERT(_EXPR)
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#else
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#define IM_ASSERT_PARANOID(_EXPR)
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#endif
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// Error handling
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// Down the line in some frameworks/languages we would like to have a way to redirect those to the programmer and recover from more faults.
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#ifndef IM_ASSERT_USER_ERROR
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#define IM_ASSERT_USER_ERROR(_EXP,_MSG) IM_ASSERT((_EXP) && (_MSG)) // Recoverable User Error
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#endif
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// Misc Macros
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#define IM_PI 3.14159265358979323846f
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n" // Play it nice with Windows users (Update: since 2018-05, Notepad finally appears to support Unix-style carriage returns!)
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#else
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#define IM_NEWLINE "\n"
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#endif
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#define IM_TABSIZE (4)
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#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
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#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
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#define IM_FLOOR(_VAL) ((float)(int)(_VAL)) // ImFloor() is not inlined in MSVC debug builds
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#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) //
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// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
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#ifdef _MSC_VER
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#define IMGUI_CDECL __cdecl
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#else
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#define IMGUI_CDECL
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#endif
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//-----------------------------------------------------------------------------
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// Generic helpers
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//-----------------------------------------------------------------------------
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// - Macros
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// - Helpers: Misc
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// - Helpers: Bit manipulation
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// - Helpers: Geometry
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@ -155,41 +204,6 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
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// - Helper: ImChunkStream<>
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//-----------------------------------------------------------------------------
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// Macros
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#define IM_PI 3.14159265358979323846f
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n" // Play it nice with Windows users (2018/05 news: Microsoft announced that Notepad will finally display Unix-style carriage returns!)
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#else
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#define IM_NEWLINE "\n"
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#endif
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#define IM_TABSIZE (4)
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#if (__cplusplus >= 201100)
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#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "")
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#else
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#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
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#endif
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#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
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#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
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#define IM_FLOOR(_VAL) ((float)(int)(_VAL)) // ImFloor() is not inlined in MSVC debug builds
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#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) //
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// Error handling
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#ifndef IM_ASSERT_USER_ERROR
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#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) IM_ASSERT((_EXPR) && (_MSG)) // Recoverable User Error
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#endif
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// Debug Logging
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#ifndef IMGUI_DEBUG_LOG
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#define IMGUI_DEBUG_LOG(_FMT,...) printf("[%05d] " _FMT, GImGui->FrameCount, __VA_ARGS__)
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#endif
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// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
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#ifdef _MSC_VER
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#define IMGUI_CDECL __cdecl
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#else
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#define IMGUI_CDECL
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#endif
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// Helpers: Misc
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#define ImQsort qsort
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IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0);
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