mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 20:07:01 +00:00
Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets)
This commit is contained in:
parent
fd88bc270a
commit
b13d281356
11
imgui.cpp
11
imgui.cpp
@ -1883,6 +1883,8 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.ActiveIdIsJustActivated = (g.ActiveId != id);
|
||||
if (g.ActiveIdIsJustActivated)
|
||||
g.ActiveIdTimer = 0.0f;
|
||||
g.ActiveId = id;
|
||||
g.ActiveIdAllowOverlap = false;
|
||||
g.ActiveIdIsAlive |= (id != 0);
|
||||
@ -1899,6 +1901,7 @@ void ImGui::SetHoveredID(ImGuiID id)
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.HoveredId = id;
|
||||
g.HoveredIdAllowOverlap = false;
|
||||
g.HoveredIdTimer = (id != 0 && g.HoveredIdPreviousFrame == id) ? (g.HoveredIdTimer + g.IO.DeltaTime) : 0.0f;
|
||||
}
|
||||
|
||||
void ImGui::KeepAliveID(ImGuiID id)
|
||||
@ -2220,11 +2223,15 @@ void ImGui::NewFrame()
|
||||
g.RenderDrawData.CmdListsCount = g.RenderDrawData.TotalVtxCount = g.RenderDrawData.TotalIdxCount = 0;
|
||||
|
||||
// Clear reference to active widget if the widget isn't alive anymore
|
||||
if (!g.HoveredIdPreviousFrame)
|
||||
g.HoveredIdTimer = 0.0f;
|
||||
g.HoveredIdPreviousFrame = g.HoveredId;
|
||||
g.HoveredId = 0;
|
||||
g.HoveredIdAllowOverlap = false;
|
||||
if (!g.ActiveIdIsAlive && g.ActiveIdPreviousFrame == g.ActiveId && g.ActiveId != 0)
|
||||
ClearActiveID();
|
||||
if (g.ActiveId)
|
||||
g.ActiveIdTimer += g.IO.DeltaTime;
|
||||
g.ActiveIdPreviousFrame = g.ActiveId;
|
||||
g.ActiveIdIsAlive = false;
|
||||
g.ActiveIdIsJustActivated = false;
|
||||
@ -10820,8 +10827,8 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
{
|
||||
ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
|
||||
ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL");
|
||||
ImGui::Text("HoveredId: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
|
||||
ImGui::Text("ActiveId: 0x%08X/0x%08X", g.ActiveId, g.ActiveIdPreviousFrame);
|
||||
ImGui::Text("HoveredId: 0x%08X/0x%08X (%.2f sec)", g.HoveredId, g.HoveredIdPreviousFrame, g.HoveredIdTimer); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
|
||||
ImGui::Text("ActiveId: 0x%08X/0x%08X (%.2f sec)", g.ActiveId, g.ActiveIdPreviousFrame, g.ActiveIdTimer);
|
||||
ImGui::Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
|
||||
ImGui::Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL");
|
||||
ImGui::TreePop();
|
||||
|
@ -429,8 +429,10 @@ struct ImGuiContext
|
||||
ImGuiID HoveredId; // Hovered widget
|
||||
bool HoveredIdAllowOverlap;
|
||||
ImGuiID HoveredIdPreviousFrame;
|
||||
float HoveredIdTimer;
|
||||
ImGuiID ActiveId; // Active widget
|
||||
ImGuiID ActiveIdPreviousFrame;
|
||||
float ActiveIdTimer;
|
||||
bool ActiveIdIsAlive; // Active widget has been seen this frame
|
||||
bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
|
||||
bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
|
||||
@ -521,8 +523,10 @@ struct ImGuiContext
|
||||
HoveredId = 0;
|
||||
HoveredIdAllowOverlap = false;
|
||||
HoveredIdPreviousFrame = 0;
|
||||
HoveredIdTimer = 0.0f;
|
||||
ActiveId = 0;
|
||||
ActiveIdPreviousFrame = 0;
|
||||
ActiveIdTimer = 0.0f;
|
||||
ActiveIdIsAlive = false;
|
||||
ActiveIdIsJustActivated = false;
|
||||
ActiveIdAllowOverlap = false;
|
||||
|
Loading…
Reference in New Issue
Block a user