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https://github.com/Drezil/imgui.git
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Merge branch 'master' into viewport
# Conflicts: # examples/imgui_impl_dx10.cpp # examples/imgui_impl_dx11.cpp # examples/imgui_impl_glfw.cpp # examples/imgui_impl_opengl2.cpp # examples/imgui_impl_opengl3.cpp # examples/imgui_impl_sdl.cpp # examples/imgui_impl_win32.cpp # imgui.h
This commit is contained in:
131
imgui_demo.cpp
131
imgui_demo.cpp
@ -27,6 +27,7 @@ Index of this file:
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// [SECTION] Forward Declarations, Helpers
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// [SECTION] Demo Window / ShowDemoWindow()
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// [SECTION] About Window / ShowAboutWindow()
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// [SECTION] Style Editor / ShowStyleEditor()
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// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
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// [SECTION] Example App: Debug Console / ShowExampleAppConsole()
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@ -198,15 +199,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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if (show_app_metrics) { ImGui::ShowMetricsWindow(&show_app_metrics); }
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if (show_app_style_editor) { ImGui::Begin("Style Editor", &show_app_style_editor); ImGui::ShowStyleEditor(); ImGui::End(); }
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if (show_app_about)
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{
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ImGui::Begin("About Dear ImGui", &show_app_about, ImGuiWindowFlags_AlwaysAutoResize);
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ImGui::Text("Dear ImGui, %s", ImGui::GetVersion());
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ImGui::Separator();
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ImGui::Text("By Omar Cornut and all dear imgui contributors.");
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ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
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ImGui::End();
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}
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if (show_app_about) { ShowAboutWindow(&show_app_about); }
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// Demonstrate the various window flags. Typically you would just use the default!
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static bool no_titlebar = false;
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@ -2467,6 +2460,125 @@ static void ShowDemoWindowMisc()
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}
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}
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//-----------------------------------------------------------------------------
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// [SECTION] About Window / ShowAboutWindow()
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// Access from ImGui Demo -> Help -> About
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//-----------------------------------------------------------------------------
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void ImGui::ShowAboutWindow(bool* p_open)
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{
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ImGui::Begin("About Dear ImGui", p_open, ImGuiWindowFlags_AlwaysAutoResize);
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ImGui::Text("Dear ImGui, %s", ImGui::GetVersion());
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ImGui::Separator();
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ImGui::Text("By Omar Cornut and all dear imgui contributors.");
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ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
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static bool show_config_info = false;
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ImGui::Checkbox("Config/Build Information", &show_config_info);
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if (show_config_info)
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGuiStyle& style = ImGui::GetStyle();
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bool copy_to_clipboard = ImGui::Button("Copy to clipboard");
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ImGui::BeginChildFrame(ImGui::GetID("cfginfos"), ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18), ImGuiWindowFlags_NoMove);
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if (copy_to_clipboard)
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ImGui::LogToClipboard();
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ImGui::Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM);
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ImGui::Separator();
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ImGui::Text("sizeof(size_t): %d, sizeof(ImDrawIdx): %d, sizeof(ImDrawVert): %d", (int)sizeof(size_t), (int)sizeof(ImDrawIdx), (int)sizeof(ImDrawVert));
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ImGui::Text("define: __cplusplus=%d", (int)__cplusplus);
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#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_WIN32_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_WIN32_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_MATH_FUNCTIONS
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ImGui::Text("define: IMGUI_DISABLE_MATH_FUNCTIONS");
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#endif
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#ifdef IMGUI_DISABLE_DEFAULT_ALLOCATORS
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ImGui::Text("define: IMGUI_DISABLE_DEFAULT_ALLOCATORS");
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#endif
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#ifdef IMGUI_USE_BGRA_PACKED_COLOR
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ImGui::Text("define: IMGUI_USE_BGRA_PACKED_COLOR");
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#endif
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#ifdef _WIN32
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ImGui::Text("define: _WIN32");
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#endif
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#ifdef _WIN64
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ImGui::Text("define: _WIN64");
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#endif
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#ifdef __linux__
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ImGui::Text("define: __linux__");
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#endif
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#ifdef __APPLE__
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ImGui::Text("define: __APPLE__");
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#endif
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#ifdef _MSC_VER
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ImGui::Text("define: _MSC_VER=%d", _MSC_VER);
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#endif
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#ifdef __MINGW32__
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ImGui::Text("define: __MINGW32__");
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#endif
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#ifdef __MINGW64__
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ImGui::Text("define: __MINGW64__");
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#endif
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#ifdef __GNUC__
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ImGui::Text("define: __GNUC__=%d", (int)__GNUC__);
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#endif
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#ifdef __clang_version__
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ImGui::Text("define: __clang_version__=%s", __clang_version__);
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#endif
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ImGui::Separator();
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ImGui::Text("io.ConfigFlags: 0x%08X", io.ConfigFlags);
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if (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) ImGui::Text(" NavEnableKeyboard");
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if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) ImGui::Text(" NavEnableGamepad");
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if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) ImGui::Text(" NavEnableSetMousePos");
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if (io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard) ImGui::Text(" NavNoCaptureKeyboard");
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if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) ImGui::Text(" NoMouse");
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if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) ImGui::Text(" NoMouseCursorChange");
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if (io.ConfigFlags & ImGuiConfigFlags_IsSRGB) ImGui::Text(" IsSRGB");
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if (io.ConfigFlags & ImGuiConfigFlags_IsTouchScreen) ImGui::Text(" IsTouchScreen");
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if (io.MouseDrawCursor) ImGui::Text(" MouseDrawCursor");
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if (io.ConfigMacOSXBehaviors) ImGui::Text(" ConfigMacOSXBehaviors");
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if (io.ConfigInputTextCursorBlink) ImGui::Text(" ConfigInputTextCursorBlink");
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if (io.ConfigResizeWindowsFromEdges) ImGui::Text(" ConfigResizeWindowsFromEdges");
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ImGui::Text("io.BackendFlags: 0x%08X", io.BackendFlags);
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if (io.BackendFlags & ImGuiBackendFlags_HasGamepad) ImGui::Text(" HasGamepad");
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if (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) ImGui::Text(" HasMouseCursors");
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if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) ImGui::Text(" HasSetMousePos");
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ImGui::Text("io.BackendPlatformName: %s", io.BackendPlatformName ? io.BackendPlatformName : "NULL");
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ImGui::Text("io.BackendRendererName: %s", io.BackendRendererName ? io.BackendRendererName : "NULL");
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ImGui::Separator();
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ImGui::Text("io.Fonts: %d fonts, Flags: 0x%08X, TexSize: %d,%d", io.Fonts->Fonts.Size, io.Fonts->Flags, io.Fonts->TexWidth, io.Fonts->TexHeight);
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ImGui::Text("io.DisplaySize: %.2f,%.2f", io.DisplaySize.x, io.DisplaySize.y);
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ImGui::Separator();
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ImGui::Text("style.WindowPadding: %.2f,%.2f", style.WindowPadding.x, style.WindowPadding.y);
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ImGui::Text("style.WindowBorderSize: %.2f", style.WindowBorderSize);
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ImGui::Text("style.FramePadding: %.2f,%.2f", style.FramePadding.x, style.FramePadding.y);
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ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding);
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ImGui::Text("style.FrameBorderSize: %.2f", style.FrameBorderSize);
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ImGui::Text("style.ItemSpacing: %.2f,%.2f", style.ItemSpacing.x, style.ItemSpacing.y);
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ImGui::Text("style.ItemInnerSpacing: %.2f,%.2f", style.ItemInnerSpacing.x, style.ItemInnerSpacing.y);
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if (copy_to_clipboard)
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ImGui::LogFinish();
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ImGui::EndChildFrame();
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}
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ImGui::End();
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}
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//-----------------------------------------------------------------------------
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// [SECTION] Style Editor / ShowStyleEditor()
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//-----------------------------------------------------------------------------
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@ -3666,6 +3778,7 @@ static void ShowExampleAppCustomRendering(bool* p_open)
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// End of Demo code
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#else
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void ImGui::ShowAboutWindow(bool*) {}
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void ImGui::ShowDemoWindow(bool*) {}
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void ImGui::ShowUserGuide() {}
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void ImGui::ShowStyleEditor(ImGuiStyle*) {}
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