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Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_internal.h
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@ -1307,6 +1307,7 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
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}
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draw_list->_IdxWritePtr = idx_write;
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draw_list->UpdateClipRect(); // We call this instead of AddDrawCmd(), so that empty channels won't produce an extra draw call.
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draw_list->UpdateTextureID();
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_Count = 1;
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}
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