Merge branch 'master' into docking

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
This commit is contained in:
omar
2019-09-18 17:27:14 +02:00
6 changed files with 49 additions and 28 deletions

View File

@ -119,12 +119,20 @@ Other Changes:
- SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765) [@loicmouton]
- DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
- DragScalar: Fixed dragging of unsigned values on ARM cpu. (#2780) [@dBagrat]
- TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth flag. (#2451, #2438, #1897) [@Melix19, @PathogenDavid]
This extends the hit-box to the right-most edge, even if the node is not framed.
(Note: this is not the default in order to allow adding other items on the same line. In the future we will
aim toward refactoring the hit-system to be front-to-back, allowing more natural overlapping of items,
and then we will be able to make this the default.)
- TreeNode: Added ImGuiTreeNodeFlags_SpanFullWidth flag. This extends the hit-box to both the left-most and
right-most edge of the working area, bypassing indentation.
- Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639)
- Font: Better ellipsis drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly
unfitting with many types of fonts) we first attempt to find a standard ellipsis glyphs within the loaded set.
Otherwise we render ellipsis using '.' from the font from where we trim excessive spacing to make it as narrow
as possible. (#2775) [@rokups]
- ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
- ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506)
- Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
- Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when
a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory